Update of bug #19007 (project freeciv):
Planned Release: 2.3.1,2.4.0,2.5.0 = 2.3.12,2.4.0,2.5.0
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Update of bug #19007 (project freeciv):
Planned Release: 2.3.12,2.4.0,2.5.0 = 2.3.2,2.4.0,2.5.0
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Update of bug #19007 (project freeciv):
Status: Ready For Test = In Progress
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Follow-up Comment #4:
I did not find this ticket yesterday evening. My proposal is to deactivate
the /remove command
Follow-up Comment #1, bug #19007 (project freeciv):
2.3.1 will be built tomorrow morning...
There's a newer file of the same name attached to bug #18776: file #14574.
Does that supersede file #14565 attached here?
Also, there's ongoing discussion in the other ticket. I'm concerned that this
Follow-up Comment #2, bug #19007 (project freeciv):
From what I understand, if there are a lot of players saving their vision is
buggy. It seems the /remove problem uncovered a number of bugs with saving a
game.
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Follow-up Comment #3, bug #19007 (project freeciv):
It seems the /remove problem uncovered a number of bugs with
saving a game.
Yes, These are serious, but AFAIK they are already in 2.3.0 - we're not
adding new backward compatibility nightmare by releasing 2.3.1 now. Any fix
with all the
URL:
http://gna.org/bugs/?19007
Summary: fix known map in savegame2
Project: Freeciv
Submitted by: syntron
Submitted on: Mi 16 Nov 2011 21:39:30 CET
Category: general
Severity: 3 - Normal