[Freeciv-Dev] [bug #19560] Autosettlers do not consider existing Roads as good for Railroad building

2012-04-12 Thread Jacob Nevins
Update of bug #19560 (project freeciv): Open/Closed:Open = Closed Planned Release: 2.3.3,2.4.0 = 2.4.0 ___ Follow-up Comment #7: I'm fine with that

[Freeciv-Dev] [bug #19560] Autosettlers do not consider existing Roads as good for Railroad building

2012-04-10 Thread Jacob Nevins
Update of bug #19560 (project freeciv): Open/Closed: Closed = Open ___ Follow-up Comment #5: Reopening pending a decision on this ticket's fate for S2_3.

[Freeciv-Dev] [bug #19560] Autosettlers do not consider existing Roads as good for Railroad building

2012-04-10 Thread Marko Lindqvist
Follow-up Comment #6, bug #19560 (project freeciv): Reopening pending a decision on this ticket's fate for S2_3. After testing this in S2_4 and TRUNK for a while, I don't think we should mess with it in mature branch. Even if the change itself has no bugs in it, AI as a whole has been balanced

[Freeciv-Dev] [bug #19560] Autosettlers do not consider existing Roads as good for Railroad building

2012-04-01 Thread Jacob Nevins
Update of bug #19560 (project freeciv): Planned Release: 2.4.0 = 2.3.3,2.4.0 ___ Follow-up Comment #4: I'm a bit undecided about S2_3. Maybe immediately after 2.3.2 release, so it would get max

[Freeciv-Dev] [bug #19560] Autosettlers do not consider existing Roads as good for Railroad building

2012-03-23 Thread Marko Lindqvist
Follow-up Comment #1, bug #19560 (project freeciv): Attached patch makes autosettler to build rail networks. I think it has been sheer luck if it ever built rails to several adjacent tiles before. When building railroad: - Handle tiles that already have roads to be potentail rail tiles, just

[Freeciv-Dev] [bug #19560] Autosettlers do not consider existing Roads as good for Railroad building

2012-03-18 Thread Marko Lindqvist
URL: http://gna.org/bugs/?19560 Summary: Autosettlers do not consider existing Roads as good for Railroad building Project: Freeciv Submitted by: cazfi Submitted on: Sun 18 Mar 2012 08:33:17 PM EET Category: ai