[Freeciv-Dev] [bug #20772] City dialog unit lists too short vertically if unpopulated, don't grow if a unit is added

2014-12-19 Thread Marko Lindqvist
Update of bug #20772 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20772] City dialog unit lists too short vertically if unpopulated, don't grow if a unit is added

2014-12-15 Thread Marko Lindqvist
Update of bug #20772 (project freeciv): Status:None = Ready For Test Planned Release: 2.5.0 = 2.4.5, 2.5.0, 2.6.0 ___ Follow-up Comment #2: Fixes attached. Use

[Freeciv-Dev] [bug #20772] City dialog unit lists too short vertically if unpopulated, don't grow if a unit is added

2014-01-25 Thread Jacob Nevins
Update of bug #20772 (project freeciv): Planned Release:2.4.1, 2.5.0 = ___ Reply to this item at: http://gna.org/bugs/?20772 ___ Message sent

[Freeciv-Dev] [bug #20772] City dialog unit lists too short vertically if unpopulated, don't grow if a unit is added

2014-01-25 Thread Jacob Nevins
Update of bug #20772 (project freeciv): Planned Release: = 2.5.0 ___ Reply to this item at: http://gna.org/bugs/?20772 ___ Message sent

[Freeciv-Dev] [bug #20772] City dialog unit lists too short vertically if unpopulated, don't grow if a unit is added

2013-04-29 Thread RafałMużyło
Follow-up Comment #1, bug #20772 (project freeciv): I think the rows should be of constant height regardless of whether they contain any units First of all, it seems these scrolled windows *can't* be of constant height, not with GTK_POLICY_AUTOMATIC, unless you want to query the theme for

[Freeciv-Dev] [bug #20772] City dialog unit lists too short vertically if unpopulated, don't grow if a unit is added

2013-04-27 Thread Jacob Nevins
URL: http://gna.org/bugs/?20772 Summary: City dialog unit lists too short vertically if unpopulated, don't grow if a unit is added Project: Freeciv Submitted by: jtn Submitted on: Sat Apr 27 18:55:25 2013 Category: