Update of bug #21693 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #6, bug #21693 (project freeciv):
Think this might have been caused by patch #4445 (post 2.4.2):
when building the autoattack list, unit_survive_autoattack()
treats return from can_unit_attack_unit_at_tile() as boolean,
but it's now an enum.
That's certainly a bug, and
Update of bug #21693 (project freeciv):
Status: Confirmed = Ready For Test
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Follow-up Comment #7:
Attached patches fix all the reversed can_unit_attack_...() callers (expecting
true (anything
Update of bug #21693 (project freeciv):
Status:None = Confirmed
Planned Release: = 2.4.3,2.5.0,2.6.0
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URL:
http://gna.org/bugs/?21693
Summary: server crash
Project: Freeciv
Submitted by: chrisk
Submitted on: Mi 19 Feb 2014 12:46:05 CET
Category: None
Severity: 3 - Normal
Priority: 5 -
Follow-up Comment #1, bug #21693 (project freeciv):
reproducible, savegame attached. press turn done
platform: i386
compile options:
./autogen.sh --enable-debug=yes --enable-svnrev --enable-client=all
--enable-fcmp=yes --with-readline --with-efence --with-ggz-client
Follow-up Comment #2, bug #21693 (project freeciv):
another backtrace, think this is the same bug get_total_defense_power
todays svn w/o options
two savegames
Christian
Spiel begonnen.
Der Spieler 'Wang Guangmei' hat jetzt die KI-Spielstärke 'Mogeln'.
Der Spieler 'Oscar II' hat jetzt die
Update of bug #21693 (project freeciv):
Category:None = general
Priority: 5 - Normal = 7 - High
Release: 2.4.2+ = 2.4.2+,2.5.99
Follow-up Comment #3, bug #21693 (project freeciv):
Both backtraces show unit_survive_autoattack() so I take it you have
autoattack enabled, and that's relevant.
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Follow-up Comment #4, bug #21693 (project freeciv):
So. I can continue my game. Yes.
Christian
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Nachricht gesendet von/durch Gna!
Follow-up Comment #5, bug #21693 (project freeciv):
Reproduced with S2_4 r24519 from file #20117 (haven't tried the others).
Moving unit is Willy Brandt's Archers [l tgt=unit id=274/], into Dortmund.
Server is considering autoattack from pirates in boat adjacent to city.
In my case it's trying
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