Update of patch #1200 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #1200 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #9, patch #1200 (project freeciv):
Some comments:
Thanks for the comments. They are included in the attached patch.
(file #8000)
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Follow-up Comment #10, patch #1200 (project freeciv):
Typo in civ2 ruleset:
; freeciv game settings for the civ1 ruleset
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Update of patch #1200 (project freeciv):
Status: Ready For Test = In Progress
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Follow-up Comment #8:
Some comments:
* in function set_command(), the test setting_locked() duplicates
Follow-up Comment #7, patch #1200 (project freeciv):
good ideas! an updated patch is attached
(file #7931)
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File name: 20100205-trunk-game-settings-can-be-locked-by-the-ruleset.patch
Size:14 KB
Update of patch #1200 (project freeciv):
Status:None = Ready For Test
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Update of patch #1200 (project freeciv):
Assigned to:None = pepeto
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Follow-up Comment #5, patch #1200 (project freeciv):
update to the changes in bug #13873
(file #7855)
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Additional Item Attachment:
File name: 0004-game-settings-can-be-locked-by-the-ruleset.patch Size:8 KB
Follow-up Comment #3, patch #1200 (project freeciv):
use section_file_lookup() instead of a new function which does the same
(file #7200)
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Follow-up Comment #2, patch #1200 (project freeciv):
updated and includes now patch #1299
(file #6958)
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File name:
settings20091010-0008-game-settings-can-be-locked-by-the-ruleset.diff Size:12
KB
Follow-up Comment #1, patch #1200 (project freeciv):
rebased version of the patch:
game settings can be locked by the ruleset
(file #6688)
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Additional Item Attachment:
File name: 0008-game-settings-can-be-locked-by-the-ruleset.diff
URL:
http://gna.org/patch/?1200
Summary: game settings can be locked by the ruleset
Project: Freeciv
Submitted by: syntron
Submitted on: Sonntag 26.07.2009 um 00:41
Category: general
Priority: 5 - Normal
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