[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-23 Thread pepeto
Update of patch #3698 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-22 Thread pepeto
Update of patch #3698 (project freeciv): Status: In Progress => Ready For Test Planned Release: => 2.5.0 ___ Follow-up Comment #7: New version0: do n

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-18 Thread pepeto
Update of patch #3698 (project freeciv): Status:None => In Progress Assigned to:None => pepeto ___ Reply to this item at:

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-15 Thread Sveinung Kvilhaugsvik
Follow-up Comment #6, patch #3698 (project freeciv): Thank you for your help, Per. I have attached a new version adding the following explanation: "The old version filled in from is the previous packet of the same kind that has the same value in each key field. (If the packet's kind don't have any

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-15 Thread pepeto
Update of patch #3698 (project freeciv): Category:None => docs ___ Follow-up Comment #5: > Packets without a key will use the previous packet of the same > kind. Yes. > Packets with

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-14 Thread Sveinung Kvilhaugsvik
Follow-up Comment #4, patch #3698 (project freeciv): My new understanding: Packets without a key will use the previous packet of the same kind. Packets with one key will use the previous packet of the same kind that had the same key. Packets with two keys will use the previous packet of the same k

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-14 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, patch #3698 (project freeciv): > Maybe further clarifications would be welcome to determine how those bytes are used. Good idea. I added "(See HACKING to learn how to understand the packet header)" (avoids duplication) to the attached update. > Also, I proposed a change in

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-13 Thread pepeto
Follow-up Comment #2, patch #3698 (project freeciv): > Freeciv's packet header size is 4 bytes now. Maybe further clarifications would be welcome to determine how those bytes are used. Also, I proposed a change in the initial network protocol (in bug #19943) that could make this path out of date.

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-13 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #3698 (project freeciv): "The values of the unchanged fields will be filled in from an old version at the receiving side." could use a clarification. I had a look at the generated code when delta is enabled. If it is as simple as it appears, and keys etc aren't taken in

[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta

2013-02-13 Thread Sveinung Kvilhaugsvik
URL: Summary: Corrections to docs/README.delta Project: Freeciv Submitted by: sveinung Submitted on: Wed 13 Feb 2013 12:24:59 PM GMT Category: None Priority: 5 - Normal