[Freeciv-Dev] FreeCiv: Scripting/macros?

2007-01-17 Thread Randy Kramer
Has anyone ever thought about somehow including a scripting language of some sort into FreeCiv? I can imagine that being very useful. Among other things, I can imagine: * writing my own macro to group moves (or anything similar) * writing a macro to attack using some set of tactics that I

Re: [Freeciv-Dev] FreeCiv: Scripting/macros?

2007-01-17 Thread Nagy Attila
We have implemented client-side scripting as a hobby project. Although development has stalled for lack of time, we have achieved usable results, the most convenient being the automatical terraforming with adjustable preferences. Besides, we had the same goals in mind that you mentioned, and we