Hi!

I have discovered some memory leaks in the JSON protocol in the Freeciv
server by running Valgrind on it, and created an issue here:
http://www.hostedredmine.com/issues/658181

We now have a 250-player LongTurn game running on Freeciv-web, where this
issue has an impact on memory usage. (The problem is worked-around by me
restarting that particuar server about once a week, but it would be nice to
fix the issue at the root-cause.)

Thanks in advance for any help with this. :)

Andreas
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