On 24 February 2013 22:31, Patrik Baláž wrote:
> Hello. I'm a programmer and student of Artifical Inteligence and recently I
> have chosen a master thesis. Goal of my work is to choose some strategic
> board-game (like Agricola, LeHavre, Carcassone, or Collonization etc.),
> which is implemented a
On 2/24/13, Patrik Baláž wrote:
> Hello.
Hi Patrik,
without knowing more about what you are planning to do it's hard to
know what may be relevant to how easy creating your AI will be. Are
you planning to use learning? In that case: supervised, reinforced or
unsupervised? Are you planning to use p
On Sun, Feb 24, 2013 at 10:31 PM, Patrik Baláž wrote:
> Is it possible to create AI player
> for your project? Better question is maybye, if there is still active people
> working on project, which could give me some advices about source code, if I
> would be helpless?
Not only is it possible, bu
Hello. I'm a programmer and student of Artifical Inteligence and recently I
have chosen a master thesis. Goal of my work is to choose some strategic
board-game (like Agricola, LeHavre, Carcassone, or Collonization etc.),
which is implemented allready, and create AI player with variety of
approaches