Re: [Freecol-developers] Option display

2013-10-04 Thread Michael Vehrs
On 10/05/2013 05:59 AM, Michael T. Pope wrote: > On Fri, 04 Oct 2013 15:56:28 +0200 > Michael Vehrs wrote: >> I understand now. Try the attached patch for size. > Ta. That broke the blockage I was experiencing. I kicked it a bit more, > and now with git.561ef0c we have tool tips for complex stri

Re: [Freecol-developers] Option display

2013-10-04 Thread Michael T. Pope
On Fri, 04 Oct 2013 15:56:28 +0200 Michael Vehrs wrote: > I understand now. Try the attached patch for size. Ta. That broke the blockage I was experiencing. I kicked it a bit more, and now with git.561ef0c we have tool tips for complex string option values (native land builds, starting position

Re: [Freecol-developers] Option display

2013-10-04 Thread Michael Vehrs
On 10/04/2013 12:10 PM, Michael T. Pope wrote: On Fri, 04 Oct 2013 11:50:53 +0200 Michael Vehrs wrote: At the moment, I am experiencing the following option-related glitch: If I view the immigration section of the difficulty settings, the unit type of the immigrant is displayed only once. On ev

Re: [Freecol-developers] Option display

2013-10-04 Thread Michael T. Pope
On Fri, 04 Oct 2013 11:50:53 +0200 Michael Vehrs wrote: > At the moment, I am experiencing the following option-related glitch: If > I view the immigration section of the difficulty settings, the unit type > of the immigrant is displayed only once. On every repaint, it is blank. > If I change t

Re: [Freecol-developers] Option display

2013-10-04 Thread Michael Vehrs
On 10/03/2013 01:28 PM, Michael T. Pope wrote: > I am struggling to get all the options displaying correctly and/or > consistently. AFAICT as of the last patch they are working (across > preferences, difficulty, map options and game options), but without > descriptions of the String/SelectOption[1

Re: [Freecol-developers] Option display

2013-10-04 Thread Michael Vehrs
On 10/03/2013 01:28 PM, Michael T. Pope wrote: > I am struggling to get all the options displaying correctly and/or > consistently. AFAICT as of the last patch they are working (across > preferences, difficulty, map options and game options), but without > descriptions of the String/SelectOption[1