We need to stop pretending that maps (the predefined ones, or those created by the map editor) are games. They are not, and this leads to confusion such as in BR#3106. Accordingly, I have added a user maps directory under the user data directory (like the user saves and mods) which is now the default location for the map editor to load and save maps from/to. User maps are also now shown in the map options dialog, although this needs more work.
The next step is to rename all maps to a .fsm extension to further differentiate them. Cheers, Mike Pope
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