We need to stop pretending that maps (the predefined ones, or those
created by the map editor) are games.  They are not, and this leads to
confusion such as in BR#3106.  Accordingly, I have added a user maps
directory under the user data directory (like the user saves and mods)
which is now the default location for the map editor to load and save
maps from/to.  User maps are also now shown in the map options dialog,
although this needs more work.

The next step is to rename all maps to a .fsm extension to further
differentiate them.

Cheers,
Mike Pope

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