[Freecol-developers] Cleaning up the map generator

2012-12-04 Thread Michael Vehrs
I think it would be a good idea to split the MapGenerator into several components. I think the map import code liberally sprinkled here and there should be combined into a MapLoader able to load various layers of a map from another game. In the future, someone might write other MapLoaders able

Re: [Freecol-developers] Cleaning up the map generator

2012-12-04 Thread Michael T. Pope
On Tue, 4 Dec 2012 05:03:17 PM Michael Vehrs wrote: I think it would be a good idea to split the MapGenerator into several components. I think the map import code liberally sprinkled here and there should be combined into a MapLoader able to load various layers of a map from another game. In