FreeCol 0.10.7 has been released.  This is a bug fix release to correct some 
serious gameplay problems in 0.10.6.  The only new feature present is some 
improvements to the graphics.

Since FreeCol 0.10.6 was released there have been 18 new bug reports, of which 
8 are fixed in 0.10.7, one (roads are sometimes ignored) is partially fixed, 4 
were invalid, 3 can not be reproduced or are otherwise awaiting clarification, 
one was a duplicate and one was a content contribution.  Two other pre-0.10.6 
bug reports were also fixed.  Bug reports remain crucial to improving FreeCol.  
When reporting please try think about what the developers would need to 
reproduce the bug.  Very few bugs are easily reproducible from just a textural 
description.  Too many bug reports get stalled, sometimes indefinitely, because 
of a missing log file (which is almost always needed in the case of a crash or 
hang) or missing saved game (almost always needed to replay some sort of 
strange behaviour).

Note also, we do not handle translation directly.  FreeCol is translated by 
the volunteers at https://translatewiki.net/  Please raise translation issues 
there, except in cases where you see messages containing percent-delimited 
words %like% %this%.  These are coding bugs and belong on the bug tracker.

There were also several other bugs fixed, including one that can result in 
certain bonuses (e.g. Jefferson, Newspaper) being counted twice.  This can lead 
to very enjoyable levels of bell production.  New games should not have this 
problem, but existing saved games are vulnerable.  Unfortunately, a fully 
backward compatible fix would be quite complex and thus likely to cause worse 
problems and delay this release, so please do not report this as a bug.  Such 
reports will be closed with a `Wont Fix' status.

There are also lurking problems with old saved games using the America_large 
map, due to some lake tiles with null regions and single isolated river tiles.  
The map has been fixed so new games are safe.  These problems have caused 
crashes, all reported cases of which are fixed, but we are not that confident 
there are no more.

Finally, there are still various hard to reproduce problems where the active 
unit is not correctly displayed.  These tend to depend strongly on what 
happened just before.  If you wish to report one of these bugs, we will need a 
saved game, and instructions on what to do to make the problem happen.  A 
saved game in the failed state will not be enough.
 
We hope you enjoy FreeCol 0.10.7. 

 

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