hello freedos-devel,

I would like to develop with freedos like I developed with MS-DOS (and
VESA/DJGPP/NASM with 1024x768x8bit) in the 90s. Hence the questions:

- is VESA framebuffer even supported by modern GPUs (i.e Intel onboard
  HD graphics) or emulated by freedos? If yes, what framebuffer
  layout/resolution?

- Do you recommend to use GCC (like with RHIDE in DJGPP) or shall I port
  my code to OpenWatcom1/2 (I saw that nasm is supported)?

Many Thanks and Best Regards,
Felix
-- 
Felix Natter




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