Re: [Freedos-user] Emeritus Pong v0.91

2008-07-15 Thread Jim Hall
On Tue, Jul 15, 2008 at 12:06 PM, Mateusz Viste <[EMAIL PROTECTED]> wrote: > On Tuesday 15 July 2008, Jim Hall wrote: >> Just grabbed it. (...) But the paddle control seems awfully jumpy - I would >> try to move my paddle up a little bit, and it would jump all the way to the >> top. Only happens

Re: [Freedos-user] Emeritus Pong v0.91

2008-07-15 Thread Mateusz Viste
On Tuesday 15 July 2008, Jim Hall wrote: > Just grabbed it. (...) But the paddle control seems awfully jumpy - I would > try to move my paddle up a little bit, and it would jump all the way to the > top. Only happens sometimes. Hi, Honestly, I didn't tested it on DOSemu. I will that test soon,

Re: [Freedos-user] Emeritus Pong v0.91

2008-07-15 Thread Jim Hall
Just grabbed it. That was neat to play, thank you for making this. But the paddle control seems awfully jumpy - I would try to move my paddle up a little bit, and it would jump all the way to the top. Only happens sometimes. I am running on DOSEmu 1.4.0 and FreeDOS 1.0 Base. Also, the AI is very b

[Freedos-user] Emeritus Pong v0.91

2008-07-15 Thread Mateusz Viste
Hi all, Just a little announcement here: I wrote recently a little game, which I called "Emeritus Pong". The game is a simple clone of the well-known "Pong" game (the one which started the history of computer games, remember?) ;-) It's written in FreeBASIC, and released under the GNU/GPL licens