On Tue, Jul 15, 2008 at 12:06 PM, Mateusz Viste <[EMAIL PROTECTED]> wrote:
> On Tuesday 15 July 2008, Jim Hall wrote:
>> Just grabbed it. (...) But the paddle control seems awfully jumpy - I would
>> try to move my paddle up a little bit, and it would jump all the way to the
>> top. Only happens
On Tuesday 15 July 2008, Jim Hall wrote:
> Just grabbed it. (...) But the paddle control seems awfully jumpy - I would
> try to move my paddle up a little bit, and it would jump all the way to the
> top. Only happens sometimes.
Hi,
Honestly, I didn't tested it on DOSemu. I will that test soon,
Just grabbed it. That was neat to play, thank you for making this. But
the paddle control seems awfully jumpy - I would try to move my paddle
up a little bit, and it would jump all the way to the top. Only
happens sometimes. I am running on DOSEmu 1.4.0 and FreeDOS 1.0 Base.
Also, the AI is very b
Hi all,
Just a little announcement here:
I wrote recently a little game, which I called "Emeritus Pong". The game is a
simple clone of the well-known "Pong" game (the one which started the history
of computer games, remember?) ;-)
It's written in FreeBASIC, and released under the GNU/GPL licens