On Mon, Oct 08, 2018 at 07:29:03PM +0530, Sharat Masetty wrote:
>
>
> On 10/5/2018 8:37 PM, Jordan Crouse wrote:
> >On Fri, Oct 05, 2018 at 06:38:35PM +0530, Sharat Masetty wrote:
> >>The last level system cache can be partitioned to 32 different slices
> >>of which GPU has two slices preallocate
On 10/5/2018 8:37 PM, Jordan Crouse wrote:
On Fri, Oct 05, 2018 at 06:38:35PM +0530, Sharat Masetty wrote:
The last level system cache can be partitioned to 32 different slices
of which GPU has two slices preallocated. One slice is used for caching GPU
buffers and the other slice is used for c
On Fri, Oct 05, 2018 at 06:38:35PM +0530, Sharat Masetty wrote:
> The last level system cache can be partitioned to 32 different slices
> of which GPU has two slices preallocated. One slice is used for caching GPU
> buffers and the other slice is used for caching the GPU SMMU pagetables.
> This pat
The last level system cache can be partitioned to 32 different slices
of which GPU has two slices preallocated. One slice is used for caching GPU
buffers and the other slice is used for caching the GPU SMMU pagetables.
This patch talks to the core system cache driver to acquire the slice handles,
c