>> >> >> IIRC home server state is tracked on a per homeserver basis (irrespective of >> pool), and proxy-to-realm and replicate-to-realm will only replicate to the >> first alive server in a given pool. So the above *may* do exactly what you >> want, with the caveat that the replicated packets won't be retransmitted if >> they're lost. >> >> Should work ok in v2.x.x > > I will try. > > Thanks a lot.
Found/fixed a bug where using rlm_replicate on an authentication request will result in the server skipping the authenticate section. If you want to try this you should use the latest HEAD of the master branch. -Arran - List info/subscribe/unsubscribe? See http://www.freeradius.org/list/users.html