Re: [Freesurfer] Monte Carlo simulation - vertex wise threshold question

2018-07-16 Thread Douglas N. Greve
Yes, 3 is p<.001, which is converted to a z before thresholding the map. Note that we are trying to push people to use permutation instead of MC. On 07/09/2018 05:22 PM, Dincer, Aylin wrote: > > > Hi FreeSurfer experts, > > > I am trying to understand the Monte Carlo Z simulation in FreeSufer >

[Freesurfer] Monte Carlo simulation - vertex wise threshold question

2018-07-09 Thread Dincer, Aylin
External Email - Use Caution Hi FreeSurfer experts, I am trying to understand the Monte Carlo Z simulation in FreeSufer (mri_glmfit-sim) and have a question about the vertex wise /cluster forming threshold. In the simulation, a vertex wise threshold (ex. -cache 3 abs) is set