Re: [Freevo-devel] Re: screen redraw

2004-10-30 Thread mplayer
>> Is there a simple answer or should I just post what code I have? > Better post the code so I can take a look. Here you go.  Probably something fundamental that I still don't understand. #python modules import os, time, stat, re, copy #freevo modules import config, menu, rc, plugin, skin,

[Freevo-devel] Re: screen redraw

2004-10-30 Thread Dirk Meyer
[EMAIL PROTECTED] wrote: > Hi, freevo development newbie here. Hi > I want to edit some configuration variables on the fly. Cool. > I've made a menu structure (which works), > and in a MenuItem, called a class to display an InputBox (which works). > However, when I hit enter on the InputBox, it

[Freevo-devel] Re: xine framebuffer issues..

2004-10-30 Thread Dirk Meyer
mike lewis wrote: >> We wait 5 seconds until we kill -9 xine. That should be enough. Maybe >> find the bug in xine? :) >> > Maybe that was the originalidea, but I think it *feels* more like 5 > miliseconds. If I change the times delay from time.speep(0.1) to > (0.3) , it works, 0.2 workshalf the t

Re: [Freevo-devel] Re: xine framebuffer issues..

2004-10-30 Thread mike lewis
> We wait 5 seconds until we kill -9 xine. That should be enough. Maybe > find the bug in xine? :) > Maybe that was the originalidea, but I think it *feels* more like 5 miliseconds. If I change the times delay from time.speep(0.1) to (0.3) , it works, 0.2 workshalf the time.. Mick -

Re: [Freevo-devel] screen redraw

2004-10-30 Thread mplayer
Always the case - just as I worked out how to send to this list, I find the solution - "skin.force_redraw=True" was the line I wanted. Hi, freevo development newbie here. I want to edit some configuration variables on the fly. I've made a menu structure (which works), and in a MenuItem, ca

[Freevo-devel] screen redraw

2004-10-30 Thread mplayer
Hi, freevo development newbie here. I want to edit some configuration variables on the fly. I've made a menu structure (which works), and in a MenuItem, called a class to display an InputBox (which works). However, when I hit enter on the InputBox, it doesn't disappear. It does lose focus and I c