Aubin Paul wrote:
> It seems to work fine now... when I was first working on it, I tried
> removing the info reference and it exploded, but the changes that you
> and I have made over the past few days seem to remove the dependence.
Good to know. Now I promise I won't touch your skin until it's
fi
It seems to work fine now... when I was first working on it, I tried
removing the info reference and it exploded, but the changes that you
and I have made over the past few days seem to remove the dependence.
Aubin
On Wed, Jan 14, 2004 at 10:27:38AM +0100, Dirk Meyer wrote:
> Aubin Paul wrote:
>
Aubin Paul wrote:
> Uhm... blurr2 inherits info, not blue...
Yes and no. You inherited from info, but didn't use anything from
it. But nevertheless, info inherits from blue and so your skin needed
a small change. Right now I made your skin inherit from basic because
info wasn't needed and it will
Uhm... blurr2 inherits info, not blue...
On Tue, Jan 13, 2004 at 08:16:28PM +0100, Dirk Meyer wrote:
> Dirk Meyer wrote:
> > Since noone said anything against it, I will make blue.py to a
> > template which defines everything needed.
>
> OK, done.
>
> blue.fxd is now gone, there is now a basic.f
Dirk Meyer wrote:
> Since noone said anything against it, I will make blue.py to a
> template which defines everything needed.
OK, done.
blue.fxd is now gone, there is now a basic.fxd. Every skin should
inherit from this one to make sure everything is defined. I changed
all skins to fit that new
Since noone said anything against it, I will make blue.py to a
template which defines everything needed.
Dischi
--
The truth may be out there, but lies are inside your head.
-- (Terry Pratchett, Hogfather)
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