Hi,
I've begun the work on adding metadata for games/roms. Currently each type
has a typeitem.py and typedb.py file. The typedb.py is just a big
dictionary keyed by CRC values. This data has been pulled from the mess
project via a small script I wrote that parses their .hsi files and spits
out the resulting dictionary.
The data I'm currently storing in the databases are name, developer,
publisher, year, country, genre, and notes. Only some of this data is
available in the mess databases. Undefined values are filled in with
'Unknown' currently, other than notes which can be None. For greatest
accurracy the dictionaries will have to be hand edited at some point, which
is about as much fun as doing taxes for your entire extended family (I've
already done a few of the smaller ones).
This will result in some rather large additions. The nesdb.py file for
example is over a meg. I expect close to that for snes, megadrive, and
gamebody definitions as well. Is this acceptable within the scope of kaa?
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