From Glen,
And I agree that the illusions you mention are primarily associated with
(inappropriate) reification through transforms. You seem to be saying that
some transforms present illusions and others present non-illusions (truth?). I
take the opposite position ... perhaps the post-modern
Glen,
The Voronoi Mesh video distribution has been delayed by a connection speed
problem and currently can't even view my own cloud storage. I
have found a third oddity called for lack of anything better the camera
position.
as it moves I think at moments that the other two coordinate
Rather than risk your thinking nobody wants to see it, I figured I'd chime in.
I want to see the video of your cube surrounded by a voronoi tesselation.
The subject you raise comes up a lot in conversations with my clients. The
extent to which an actor's mechanism is local or global can be