On 2006-03-12 23:59, Ethan Blanton uttered these thoughts: > Dominik Vogt spake unto us the following wisdom: > > A current discussion with the gaim developers about some gaim > > mis-feature has made me think about abandoning EWMH support > > completely. In my eyes, the only usefull message it has is the > > FULLSCREEN stuff. Everything else is just causing trouble. > > I am a gaim developer, and I use FVWM. (In fact, I think I may be the > _only_ Gaim developer using FVWM for my normal day-to-day use.) I > apparently completely missed this discussion; where did it take place? > I am not aware of any Gaim features which interact poorly with fvwm, > but I must admit that I probably don't use most of the features which > are *likely* to have poor interactions, because I think they're > stupid. I have heard users complain that raising the gaim window > causes fvwm to give it focus, but normally it turns out that they are > setting the Urgent hint and the default fvwm urgent handler is simply > doing its thing. > > If there is a bug or misfeature which should be fixed, I would like to > know so that I can make sure it is addressed.
http://sourceforge.net/forum/forum.php?thread_id=1455264&forum_id=665 Regards, Patrick Börjesson -- / () The ASCII Ribbon Campaign - against HTML Email \ /\ and proprietary formats.
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