I've changed the question, so it will be more understandable:
How can I export the gridview content to a printable format preserving
its structure, colors, etc?
Thanks in advance
Jesús
Jesus Guardon escribió:
Hi all
Is there a quick method to print out as plain formatted text the content
Hi all
Is there any way to draw mobile objects on a DrawingArea?
That is, is it possible to draw something and after to move it with
mouse?
The idea is to draw things in a drawingarea? and when required, to move
them using the mouse
Thanks in advance
There is link of libGL.so in /usr/lib32, which point to
/usr/lib/libGL.so.180.11.
Also there is link of libGL.so.1 in both /usr/lib and in /usr/lib32, which all
points to /usr/lib/libGL.so.180.11. And it really is there.
So, with spesific file name libGL.so, it is found only from
/usr/lib32, and
Hi!
Seems to be old bug... At least I can't reproduce it on Gambas 2.10.
Please inform version you are using when doing bug reports.
Jussi
On Sat, Apr 4, 2009 at 13:51, Leonardo Miliani
leona...@leonardomiliani.com wrote:
I've discovered a (new? old? I don't know) bug in the IDE.
Look at the
hello,
I'm new and I have a question.
I would like to draw some points in defferent colors in a drawarea.
But my program dosn't work. (see source) There is nothing to see. (no
points)
Can somebody help me?
Source:
DrawingArea1.Clear
DrawingArea1.Show
DrawingArea1.Visible = TRUE
Thanks this was what I was thinking. But I could not remember the compile
commands
JB
Rob Kudla wrote:
On Saturday 04 April 2009 16:02, jbskaggs wrote:
I am working a game maker program- and I am trying to determine my next
This sounds like a good idea, since Linux doesn't have too
There is link of libGL.so in /usr/lib32, which point to
/usr/lib/libGL.so.180.11.
Also there is link of libGL.so.1 in both /usr/lib and in /usr/lib32, which
all points to /usr/lib/libGL.so.180.11. And it really is there.
So, with spesific file name libGL.so, it is found only from
Hi!
Here is very simplified example of the bug I found (Gambas 2.10 and
Gambas3 rev. 1917).
From that you can easily see what is wrong, but in real life code...
This bug seems to be generally in else if, error doesn't have to be
division by zero, it could be any.
And there could be many lines of
I don't know... in my system /usr/lib64 is just link to /usr/lib.
Either way it is little weird... I think there should be /usr/lib32
and /usr/lib64,
and there should not be /usr/lib at all.
But maybe there is good reason that I don't know...
Jussi
2009/4/5 Benoît Minisini