Re: [Gambas-user] translating planar coordinates relative to point's angle

2011-03-15 Thread Doriano Blengino
Kevin Fishburne ha scritto: On 03/14/2011 04:46 AM, Doriano Blengino wrote: I think that you have too many variables involved... to define a speed in a plane you need only two coordinates - you should choose between two methods (or coordinate systems). I think that you could choose

[Gambas-user] Signal 11 when opening project

2011-03-15 Thread Jussi Lahtinen
Hi! Try to open attached project. Gambas 3 rev 3651 @ Ubuntu 10.10 64bit Jussi GambasTester.tar.gz Description: GNU Zip compressed data -- Colocation vs. Managed Hosting A question and answer guide to determining the

Re: [Gambas-user] Signal 11 when opening project

2011-03-15 Thread Jussi Lahtinen
Something to do with .settings file... but there is more. After resetting settings everything opens as expected, but attempt to compile that project crashes Gambas again. Jussi On Tue, Mar 15, 2011 at 21:16, Jussi Lahtinen jussi.lahti...@gmail.comwrote: Hi! Try to open attached project.

Re: [Gambas-user] Signal 11 when opening project

2011-03-15 Thread Jussi Lahtinen
Hmmm... some misinformation, sorry. Problem is in viewing mTest.module, not .settings issue. Jussi On Tue, Mar 15, 2011 at 21:20, Jussi Lahtinen jussi.lahti...@gmail.comwrote: Something to do with .settings file... but there is more. After resetting settings everything opens as expected, but

Re: [Gambas-user] Signal 11 when opening project

2011-03-15 Thread Jussi Lahtinen
OK, just try to write mkinteger$()... Jussi On Tue, Mar 15, 2011 at 21:23, Jussi Lahtinen jussi.lahti...@gmail.comwrote: Hmmm... some misinformation, sorry. Problem is in viewing mTest.module, not .settings issue. Jussi On Tue, Mar 15, 2011 at 21:20, Jussi Lahtinen

Re: [Gambas-user] translating planar coordinates relative to point's angle

2011-03-15 Thread Kevin Fishburne
On 03/15/2011 11:03 AM, Doriano Blengino wrote: By adding a fixed value to the orientation of the player, at every frame, it will run in circle (speed0), or it will rotate on-place (speed=0). The radius of the circle will be proportional to speed/rotational_step... Yes, that is true.

Re: [Gambas-user] translating planar coordinates relative to point's angle

2011-03-15 Thread Doriano Blengino
Kevin Fishburne ha scritto: Just to be clear on what -should- be happening, here's an example. Player is facing up (0 degrees): left stick pushed up moves up, pushed down moves down, pushed left moves left, pushed right moves right. Player is facing right (90 degrees): left stick