Benoît,
Will all the controls that are gambas written, be implemented in this
fashion too?
if so how will the IDE distinguish between a library and a control?
Regards,
Dimitris
2010/4/26 Benoît Minisini gam...@users.sourceforge.net
Ian Haywood ha scritto:
svitoos wrote:
I think it is
Benoît,
Will all the controls that are gambas written, be implemented in this
fashion too?
if so how will the IDE distinguish between a library and a control?
Regards,
Dimitris
Nothing changed for components written in Gambas.
Components can be considered as part of the language,
Hi,
In the last revision, I added the implementation of libraries in Gambas 3.
That libraries completely replace the user components concept of Gambas 2.
How does it work?
You have a new tab named libraries in the IDE project property dialog. In
that tab, you can define a list of gambas
On Sunday 25 April 2010 20:50:38 Benoît Minisini wrote:
You have a new tab named libraries in the IDE project property dialog. In
that tab, you can define a list of gambas executables (*.gambas files) that
will be used as libraries.
When adding a library to a project, the IDE will extract
On Sunday 25 April 2010 20:50:38 Benoît Minisini wrote:
You have a new tab named libraries in the IDE project property dialog.
In that tab, you can define a list of gambas executables (*.gambas
files) that will be used as libraries.
When adding a library to a project, the IDE will
svitoos wrote:
I think it is better to look for libraries in the directories listed in
GB3_LIBRARY_PATH, and if this variable is not defined
then /usr/lib/gambas3:/usr/local/lib/gambas3:~/.local/lib/gambas3
I think this is a good idea, because gambas should behave like other
POSIX-based