No I must admit unless a game has any form of replayability then I
wouldn't bother with paying for it either. If you can put a game down,
leave it for a good while and then ccome back to it, then it has
replayability. Otherwise it doesn't does it. That's why I don't play so
many side scrolers any
Hi Jason,
Sorry to hear that your team lost again, but it sure sounds like it was an
exciting game. You know going into overtime and all.
I have not yet played my playoff game or games as the case will end up being.
grin
BFN
Jim
If I'm over the hill, why is it I don't recall ever
There are plenty of ways to add longevity and replay value to sidescrollers.
The genre of game doesn't demand they be linear or devoid of randomness. You
just have to keep in mind the prospect of the computer setting up impossibly
hard challenges and build in rules conserning what can be placed
Hi Michael, in the case of side scrollers, I think you are correct with the
idea of hidden sections etc, but I'm not sure about random generation of
levels.
personally, I'd love to see a full exploration style game, similar to the
Metroid or turrican mainstream series, involving a huge amount
Hi Karl,
Wow! I do believe that is a record for Beta 4. No one else has reported
such a high score to me anyway so you are likely the number 1 player
score wize.
Karl wrote:
Hi,
My new high score on Insane is 397200, with successful completion of
the entire demo. I did not grab all the
Hi, this is especially for Thomas Ward, I promised him to let him
know about other users with italian-speaking Windows system, and monty game
well, I have had 4 testers, and to all, the beta3 works fine
and for me, there is no hope to make it go
that's all
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Hi Dark,
Candy Land is one of our popular childrens games here in the USA. It was
created in the 1940's by a woman named Eleanor Abbot. As I understand
the legendary story the woman had suffered most of her life from the
results of having had Polio so she had gone to work for a childrens
Hi,
This brings up a small request. On insane, it's easier to make a
successfull jump without burning a sword when you do not want to,
because the monsters are moving faster. I also think faster moving
monsters make it easier to jump over monsters because there is less of
a chance that you
How on earth do I get quickdraw on Jd?
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All messages are
Hay Tom that' sounds like a good idea just charge for multiple keys instead
of the full price of a game for multiple computers. I think all the game
developers should consider this idea. I think che's idea of having
tornaments for railracer is a good way of winning a key as well. If we can
Hiya,
This is just my two cents on replayability of games and the like, a topic which
has been brought up recently on here.
Dark, I agree with your assessment
about interactive fiction. Unfortunately, there's little
replay value in most of it, though to be fair I am not quite sure
what could
Hmmm, interesting tale about the creation of candyland there tom.
Having both several friends who are insipient parents (though only one is
actually beyond the planning stage), and having some fairly clear memories
of myself being that age, not to mention my mum working as a children's
physio
Hi,
In week9 it was a pretty close game at first but then the dolphins won. in
the first quarter the raiders got a field goal first which put them up
dolphins0 raiders3. then the dolphins got a touchdown with an extra point
followed by the raiders getting another field goal which put them at
Hi.
I was going to make them for pc.
Thanks for the instructions on connect 4.
Bryan Mckinnish
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Hello Volks!
I have a question for the AGM:
I have no a spawenpoint in my Audioenvironment.
No, i have seett teyer propertis and teyer reactions.
But, the spawenpoint will not create opponents!
Is anyone here who have the same problem or who can gife tipps to mee?
I excuse mee for my bat english.
Hello Volks!
I have the follo question about the AGM:
If i place a spawenpoint in the environment and set the properthis and the
reaction to the right, it works not.
The spavenpoint create not oponents!
Is anyone here, wo have this problem?
Thanks for helping mee.
Claudio.
---
Gamers mailing
Hi Darren,
I have a couple of questions for you as well as a couple
observations/comments.
First, I was wondering on a skale of 1 to 10 how does Montezuma's
Revenge rate in the replayability catagory? I know it is a
side-scroller,but I have done quite allot to try and give it better than
Hi Michael,
Exactly. Montezuma's Revenge is what I would call a classic
side-scroller since the purpose was to emulate originality. If I were
however going to invent my own side-scroller I can think of several ways
in which to randomize the elements some.
One way is to create several different
Hi Karl,
Actually, as of Beta 4 all four skill levels use the same timer rate for
the movement of game objects. This was changed in order to cut down on
the use of extra swords, torches, and so on. For the most part it fixed
the problem, but once and a while the problem appears, but is no
Hi Talksina,
Hopefully, once I get around to releasing the test utilities I can
diagnose why it is breaking on your system. I am very glad for the info
you passed along, and am now certain it isn't having issues with foreign
copies of Windows. It is probably something that is messed up on your
The board I had at one time was 6 high and 7 wide.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 23, 2007 10:58 PM
Subject: Re: [Audyssey] board games
Hi Charles,
Are you sure Connect 4 is a 6 by 6
Hi Thomas,
In answer to your first question, I haven't tried your game yet for the
simple reason I'm abit hesitant when it comes to trying out beta's. I
have played a few side scrolers in the passed such as the sonic games,
double dragon and the like, and once you have memorised where things are
The only text game I'd play again is Worlds Apart, just cuz it was that
good.
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: Zachary Kline [EMAIL PROTECTED]
To:
Thomas,
You mentioned ...true 3D environments are almost impossible to relate to
in an audio only format.
If you haven't seen it yet, check out the article Playing by Ear: Creating
Blind-Accessible Games,
GamaSutra, May 20, 2002, by Gavin Andresen. It's at
Agreed! it's awsome!
I'd also considder replaying Dreamhold, Babel, and LAsh as well, sinse they
were all also great in the plot department.
In fact, on a related discussion point, lash was designed specifically to be
replayable, sinse there were a number of possible endings to the game, some
Hi all,
I am still outlining the details for an online RPG.
I have been playing Godwars a good bit lately to get a feel for a well
balanced combat system.
Now I would like to get immersed in a well designed mud environment so I
can get a good take on a balanced market system as well as
Hello, i would recommend achaea or any other games by iron realms llc. They
have a very in-depth roleplaying system but also a very indepth player
driven economic system.
Greetings, Anouk,
- Original Message -
From: Che [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Hi,
I don't knwo if you're looking for RP where to go, but, for quests?
Search for New Moon. hardest game I've ever played in my entire life.
-Tj
- Original Message -
From: Che [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 24, 2007 5:27 PM
I would also recommend achaea there are a great many things that go on in
that game world. And the world civilization centers are player run so you'll
get a good idea of how city governments will work and economies function.
- Original Message -
From: Che [EMAIL PROTECTED]
To: Gamers
Ok, thanks for the suggestion man.
I have looked at all the games they offer, and Imperion looks interesting
as well.
However, I cannot find the portal info for my mud client, they seem to
only want you to use their java applet, which I am not into.
Where can one find the IP address and
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