Re: [Audyssey] Cesna in fs2004 and its your plane

2009-07-15 Thread Harun
Can you give any more info? Did you: -Perform the landing checkist? -Make sure the flaps were down? -Have the IAS high enough so you wouldn't stall? -Come in a bit too steep? Cheers, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

[Audyssey] Having problems.Asking a flying question.

2009-07-15 Thread The Kolesar Brothers
Hi To all. I have called all of the local stores around me for MSFS 2004. So far I can only find fsx for 08. Would that work 1. on a vista maching. 2. for what we blind pilots have been trying to do? Has anyone had any luck finding 04 at their loacal walmart? I ask this because around here they

Re: [Audyssey] Crock dentist problems

2009-07-15 Thread lo...@braillesoft.net
Hi. You must have the .NET 2.0 runtime installed, regardless of whether you have .NET 1.1 or 3.0 or 3.5 installed. Please grab it from our site and let me know if this fixes the problem. HTH. Original Message: - From: dark d...@xgam.org Date: Wed, 15 Jul 2009 00:48:29 +0100 To:

[Audyssey] BPP: ZOA Flyin, Fri July 17 2009

2009-07-15 Thread Harun
Ahoy. I'll be hosting as Air Traffic Controller for a flyin on Friday July 17 2009, at 2200 Zulu (1700/5PM Central) for Oakland Center (ZOA). If you don't know about the flyins, here's a sample. http://www.sendspace.com/file/62be06 If you'd like to join, you need FS9, IYP, and Teamspeak.

[Audyssey] Super Deekout queries

2009-07-15 Thread Chris Hallsworth
Hello all, Two questions on Super Deekout for you. 1. How do you clear the top ten scores? 2. Could someone please send me the cheats for the game? Thanks in advance. -- Chris Hallsworth e-mail: christopher...@googlemail.com MSN: ch9...@hotmail.com Skype: chrishallsworth7266 --- Gamers mailing

[Audyssey] Creating Roll Playing Games From Scratch

2009-07-15 Thread Thomas Ward
Creating Roll Playing Games From Scratch by Thomas Ward Jul. 15, 2009 Like many modern game players I enjoy a well designed roll playing game complete with grand adventures, lots of magic weapons, the ability to learn and train new skills, a large game world to explore, etc. However, it

[Audyssey] Materia magica

2009-07-15 Thread dark
Hi. I remember Kelly and a couple of other people were really big players of this game. Now that my vip mud display problem is fixed I'm playing it a litle more, but stil have some questions. It'd be great to have a chat about the game, either on this list or in the game itself. I'm

Re: [Audyssey] Having problems.Asking a flying question.

2009-07-15 Thread Mike Maslo
Go to eBay. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of The Kolesar Brothers Sent: Wednesday, July 15, 2009 3:03 PM To: Audyssey Mailing list Subject: [Audyssey] Having problems.Asking a flying question. Hi To all. I have called

Re: [Audyssey] Cesna in fs2004 and its your plane

2009-07-15 Thread Lindsay Cowell
Hi I'm sure I performed the landing checklist. The IAS was at 85. How would I know if I came in too steeply? Lindsay Cowell - original message - Subject:Re: [Audyssey] Cesna in fs2004 and its your plane From: Harunfusoya_1...@hotmail.com Date: 15/07/2009 3:24 pm Can you

Re: [Audyssey] BPP: ZOA Flyin, Fri July 17 2009

2009-07-15 Thread Mike Maslo
Will be there -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Harun Sent: Wednesday, July 15, 2009 4:38 PM To: gamers Subject: [Audyssey] BPP: ZOA Flyin, Fri July 17 2009 Ahoy. I'll be hosting as Air Traffic Controller for a flyin

Re: [Audyssey] Cesna in fs2004 and its your plane

2009-07-15 Thread michael maslo
You can contact me off list and I can help you with it. My email is listed above. We can talk and I can help you. I can talk son skype or messenger --- On Wed, 7/15/09, Lindsay Cowell lind...@lindsaycowell.freeserve.co.uk wrote: From: Lindsay Cowell lind...@lindsaycowell.freeserve.co.uk

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-15 Thread dark
Hi Tom. Interesting. While i take the points about interface, ability to update the game easily and make it ultiplatform, my concern with the game being entirely online and multiplayer is that it avoides the traps of focusing on pvp, guild wars, power gaming and grinding which seem to

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-15 Thread dark
Hi Tom. Well I'm fully in favor of the frequent updates etc which a php script game could give, and I'm glad your stil thinking single player even if the logistics are much easier online, pluss, it'd probably be seen as more reasonable of you to charge for an online game in some way than for

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-15 Thread shaun everiss
Well an online game is all and good, but I would probably take offline if I could. the main issue is that there are a load of capped connections, and going over that probably is not nice. although in theory the php html games take vary little data I just thought I would point out that fact. In

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-15 Thread Christopher Bartlett
I have some thoughts here, being an inveterate paper-and-pen role playing gamer. First, I don't think I'd classify Angband or any of the Roguelikes as an RPG. These feel more like tactical simulations with a lot of details added in to make them have replay value. One big advantage of what Tom

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-15 Thread Thomas Ward
Hi Shaun, Like I mentioned earlier it really comes down to a matter of logistics. It is one thing to create a side-scroller like Mysteries of the Ancients, and quite another when designing a detailed roll playing game. With a game like Mysteries of the ancients you have perhaps 14enemies on a

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-15 Thread dark
Hi Chris. What you say about tactical simulations is true of vanilla angband, ie, the basic varient which is purely about the dungeon full of monsters and equipment balance and choice. There are however now some other varients which feature quests, npcs, unique pantheons of gods and