Re: [Audyssey] Progress on the Blastbay game creation tool (Bgt)

2010-02-11 Thread Philip Bennefall
Hi Thomas, My reasoning is this. Yes, C++ is the best language in which to develop games in my opinion but it's not necessarily the fastest. With this approach one effectively combines the speed of C++ with the flexibility of a modern scripting language as all the CPU intensive stuff is actual

Re: [Audyssey] Progress on the Blastbay game creation tool (Bgt)

2010-02-11 Thread william lomas
when do you hope to have a demo out for evaluation purposes? On 12 Feb 2010, at 05:33, dark wrote: > Nice going indeed philip! > > I'll look forward to seeing how things work, pluss seeing everyone > creating new games. > > Beware the grue! > > Dark. > - Original Message - From:

Re: [Audyssey] Progress on the Blastbay game creation tool (Bgt)

2010-02-11 Thread dark
Nice going indeed philip! I'll look forward to seeing how things work, pluss seeing everyone creating new games. Beware the grue! Dark. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Thursday, February 11, 2010 10:10 PM Subject: [Audyssey] Pr

Re: [Audyssey] chess help

2010-02-11 Thread mike maslo
This email would not be or could it do justice. I love chess but it is a long drawn out game. Also I did find out that Chess Titan I think it is called on windows 7 is fully accessible. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of S

Re: [Audyssey] Core exiles

2010-02-11 Thread Darren Harris
Hi, Download the irc programme then download talking irc and install that and it will work fine. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of key stone Sent: 11 February 2010 17:14 To: Gamers Discussion list Subject: [Audyssey] Cor

Re: [Audyssey] chess help

2010-02-11 Thread Charles Rivard
That's a hugely wide open question. What are you not understand in particular? --- In God we trust! - Original Message - From: "Shirley Starblanket" To: Sent: Thursday, February 11, 2010 3:30 PM Subject: [Audyssey] chess help Hey gamers. Can somebody help to understand chess? Thanks.

Re: [Audyssey] super deekout

2010-02-11 Thread Thomas Ward
Hi Sabrina, Have you tried the registration patch for Super Deecout that was provided by Dan before DanZ Games closed? If not I recommend you head to my web site http://www.usagamesinteractive.com and go to the free games page. Once there Find Super Deecout, and download the patch for it. What you

Re: [Audyssey] super deekout

2010-02-11 Thread Hayden Presley
Hi, There is a link on the site where you can get the patch to register the game, just place the executable into the Super Deekout folder. HTH -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Sabrina Markel Sent: Wednesday, February 10,

Re: [Audyssey] Any Begin2 fans out there?

2010-02-11 Thread Zachary Kline
Hi Peter, I'll give it a shot. I hope this is helpful. Warp and course are pretty obvious. The speed you're going and the direction, or those of an enemy ship. Baring is the course you have to follow in order to head straight at another ship. Range is the number of units between you and the

[Audyssey] Core exiles

2010-02-11 Thread key stone
Hi, anyone have a solution for the irc feature for this game? I'm a Jaws user and just started.. Also where can I interact with Jonas hawk? thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or u

[Audyssey] super deekout

2010-02-11 Thread Sabrina Markel
Hi, I'm unable to unlock super deekout with my current registration key. I tried contacting dan z games but that web site no longer exists. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] Progress on the Blastbay game creation tool (Bgt)

2010-02-11 Thread Thomas Ward
Hi philip, Sounds great. Can't wait until this thing is available for developers to test. Even though I'm a C++ developer myself I do see the advantage of using a tool like this for rapid game development. Plus you've added a lot of extra security features like the ability to protect sounds and mu

[Audyssey] chess help

2010-02-11 Thread Shirley Starblanket
Hey gamers. Can somebody help to understand chess? Thanks. HAVE FUN! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/

Re: [Audyssey] Progress on the Blastbay game creation tool (Bgt)

2010-02-11 Thread Willem
I am glad to hear this Philip. Thank you for the update. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Friday, February 12, 2010 12:10 AM Subject: [Audyssey] Progress on the Blastbay game creation tool (Bgt) Hi folks, I just wanted to update you a

[Audyssey] Progress on the Blastbay game creation tool (Bgt)

2010-02-11 Thread Philip Bennefall
Hi folks, I just wanted to update you all on the progress of the game creation engine that I spoke of back in October. It has been slowed down due to some difficulties with the script interpreter, but they are all resolved now and development can continue rapidly. In short, the language has C++

[Audyssey] Dominion link

2010-02-11 Thread dark
Hi. I looked over the dominion brouser game the other day, --- not as much my thing but it could certainly be appreciated by others I think. Like an idiot I lost the link. Could someone please repost it and I'll see about news and eventually an audiogames.net page. Beware the grue! Dark.

Re: [Audyssey] Any Begin2 fans out there?

2010-02-11 Thread peter Mahach
Well zachary, being I'm a trekky I gave it a try. I'll admit it was kind of hard. If you could sort of tell me what do all the numbers mean and all these U's near the word shields I'd appreciate it. I managed to find where my current warp and course is, ditto with the enemies but nothing else. -