Re: [Audyssey] swamp 2.2, monsters in the safe zone

2012-05-03 Thread shaun everiss
Its a bug but does bring up an interesting mission. there could be a mission or just random raids of zombies in the safe zone, maybe a mission where your guards were killed. You had to defend the safe zone. one or 2 people could be the buards but would be exposed and some would have to defend,

[Audyssey] swamp 2.2, monsters in the safe zone

2012-05-03 Thread Stephen
Hi. I started a game by playing offline on the custom maps, and a monster wandered into the safe zone and killed me, and I wasn't able to fight back because it won't let me attack anything in the safe zone. Is this fair? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

[Audyssey] Sorry for the last letter.

2012-05-03 Thread Ron Kolesar
Hi to all. please ignor the last letter. It shouldn't have gone out to the list. So sorry about the mix up. Ron and current Leader Dog boz who states "that a service dog beats a cane paws down any day of the week." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list

Re: [Audyssey] Trucking Sim Problems

2012-05-03 Thread Ron Kolesar
brenda green.Hey Brenda. Taqke a look at the following. Maybe you can help him out. Ron Ron and current Leader Dog boz who states "that a service dog beats a cane paws down any day of the week." -Original Message- From: Sylvester Thomas Sent: Thursday, May 03, 2012 6:56 PM

Re: [Audyssey] Inquirie on Inspector Cindy mystery games.

2012-05-03 Thread dark
Hi paulette. the inspector cindy games are mystery gamebook style games set in the 1890's, from 7-128.com, and are indeed fun, though they play with sapi, they have lots of music and sounds as well plus video clips of inspector cindy herself. Feel free to check them out, though sadly i don't

Re: [Audyssey] Inquirie on Inspector Cindy mystery games.

2012-05-03 Thread Paulette Vickery
Hi Dark, What are the Inspector Cindy games? They sound like fun. Can you play them on a pc? Thanks. Paulette -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, May 01, 2012 12:40 AM To: Gamers Discussion list Subje

[Audyssey] Trucking Sim Problems

2012-05-03 Thread Sylvester Thomas
Greetings Gamers! I wondered if any one knew what was up with the Trucking Sim page. I go to the following site http://truckingsim.com/index.php When I get to the site I am able to sign up, get a user name and password but when I attempt to log in I get the following. HTTP 400 Bad Request messa

Re: [Audyssey] swamp 2.2 thoughts

2012-05-03 Thread Steady Goh
Yah, good point there and is something I didn't thought of. It can be quite a challenge to make your way back to the 2nd floor elivater. But if you logout and log back in the next time, you will start from where you left and you will need to make your way back at some point, whether is to buy s

Re: [Audyssey] accessible games for the Mac and voice over?

2012-05-03 Thread Thomas Ward
Hi Ben, Not only that, but the majority of mainstream games ported to Mac usually are run through a game emulator like Cider which provides commercial game devs with an easy way to port games from Windows to Mac. However, we all know how unsuccessful screen readers have been in accessing ons

Re: [Audyssey] accessible games for the Mac and voice over?

2012-05-03 Thread Laurel
Somebody told me about Second Life, which is a virtual game on the internet. Does anybody know how accessible that is? Laurel and Stockard On 5/3/12, Thomas Ward wrote: > > Hi Laurel, > > Well, the only way to know for sure is to buy them and try them, but I > can say 99% of the time they won't b

Re: [Audyssey] accessible games for the Mac and voice over?

2012-05-03 Thread Thomas Ward
Hi Laurel, Well, the only way to know for sure is to buy them and try them, but I can say 99% of the time they won't be accessible. Not only do you have to worry about the fact that things like the menus etc won't talk most of the games out there for Mac are emulated. That is that they are ru

Re: [Audyssey] accessible games for the Mac and voice over?

2012-05-03 Thread Thomas Ward
Hi Shaun, I believe there is a version of Scare for Mac OS. So Adrift games will run on Mac, but unfortunately as with the Linux version of Scare it doesn't have the full range of features of Windows Adrift. Things like the combat system doesn't work properly on non-Windows platforms. G..

Re: [Audyssey] Audyssey babble report for April 2012

2012-05-03 Thread Christina
I definitely appreciate it! Christina -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Thursday, May 03, 2012 11:23 AM To: Christina Subject: Re: [Audyssey] Audyssey babble report for April 2012 Hi Christina, You ar

Re: [Audyssey] Audyssey babble report for April 2012

2012-05-03 Thread Jim Kitchen
Hi Christina, You are quite welcome. You know even if I did not send the reports to the list, I would still do them just because I have always found list babble and thread reports interesting. I'm glad that others such as yourself do as well. Thank you for saying so. BFN Jim I person

[Audyssey] additional event tonight at www.Out-Of-Sight.com

2012-05-03 Thread Charles Rivard
Picking Up the Pieces 7:00 PM eastern Hosted by Carol Location: Tea and Sympathy Join me in the Tea & Sympathy Room for Picking up the pieces. What is picking up the pieces? It is where we can talk about our losses. If you lost a loved one, a job, divorce, pet, or if you are losing your p

Re: [Audyssey] sneek peak of Audio Archery

2012-05-03 Thread Charles Rivard
Why is it a huge shame? Given the rapidly growing number of blind I device users, more and more games are becoming available in accessible form. I see this as a good thing rather than a shame. We can use the same devices that sighted people use, at the same price. Wouldn't you call this an

[Audyssey] Thursday's events at www.Out-Of-Sight.com

2012-05-03 Thread Charles Rivard
Reminder: Please remember to come to the Game Zone 10 to 15 minutes prior to the scheduled start time of the game. This will give hosts enough time to put people on teams and select captains. This way, our games can start on time, and they won't interfere with any event following the game. Th

Re: [Audyssey] swamp 2.2 thoughts

2012-05-03 Thread john
I'd be willing to sacrifice even 2500-3000 rep for something like this: press a key (possibly enter?) while your not in a transit area or the truck: Upon pressing the key a menu of possible destinations show up with: first safe zone, second safe zone, hospital elevator (only if your on the seco

Re: [Audyssey] swamp 2.2 thoughts

2012-05-03 Thread john
The problem with this is that it'll get abused; people will just run around grabbing loot and then wait for the game to save, and relog to get their health back. Right now, if you want that restore you have to fight your way back to the sz. It also takes away some of the strategy in that do you

Re: [Audyssey] sneek peak of Audio Archery

2012-05-03 Thread Ron Kolesar
This is a huge shame. Ron and current Leader Dog boz who states "that a service dog beats a cane paws down any day of the week." -Original Message- From: Thomas Ward Sent: Wednesday, May 02, 2012 8:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] sneek peak of Audio Archery

Re: [Audyssey] swamp-death sounds

2012-05-03 Thread Scott Chesworth
Swamp doesn't currently care what gender a player is true, but some players probably do if they've changed their voice from the default, and even more so if they've gone out of their way to submit a voice. People spend a lot of time and virtual currency customising their characters when it comes to

Re: [Audyssey] Audyssey babble report for April 2012

2012-05-03 Thread Pitermach
You know you're really fitting into the community when you join, and hit second place after less than a week. Nice work Paulette! On 5/1/2012 11:09 AM, Jim Kitchen wrote: 102 people posted 1142 messages. 125 From, Thomas Ward. 96 From, Paulette Vickery. 62 From, Charles Rivard. 60 From, dar