Hi Tom.
That is perfectly true, in a game like jim kitchin's football it probably
doesn't matter, indeed I've played many menue based games like that (eamon
deluxe not the least).
As I said however, you might want to considder the space option for checking
through a number of cards in a han
Not only that but the Espeak voices are quite frankly orrible. I think
they're even worse thanthe old Echo II. At least I could understand that
one.
But thou must!
-Original Message-
From: Thomas Ward
Sent: Wednesday, October 17, 2012 6:04 PM
To: Gamers Discussion list
Subject: Re:
Hi Dark,
I see your point. Although, that only really applies to certain games.
I agree that for Chess, Checkers, Battleship, etc it would be easier
to understand the layout by being able to arrow to the square on the
board and having it automatically anounced out loud.
At the moment though I was
hmmm I think you are the odd one out dark.
In its defence I have actually grown to like espeak.
Espeak is robotic tinny crap but its fast and hardly ever crashes.
Unlike sapi especially the bigger engines there are no lags or
pronounciation errors, there is also language accent switching to
some
dark I don't think we need to worry about games that already have a
windows port, I know that battleship has the kitchensinc spin then
its in the rs and quentin clients.
THats probably enough for that.
you are right though.
I myself would like to see an offline version of 1000 miles or some
sor
I'd not be in favour of espeak being the only output sean.
One of the advantages of sapi is that it's possible to improve things with
a better voice, espeak just isn't good, indeed back when the 7-128 games
self voiced with espeak I actually found the word games dam hard to play due
to diffi
I aggree with you tom.
I must say I have become a gui user like all others but my starting
place was in the shell running dos 5.0 on a 386 sx with 4 mb ram and
.5 mb monocrome card.
I enjoyed the system.
Though once I started using gui I liked it better.
Still the shell in me sometimes yearns t
hmmm, text is simple.
I wander if you can use at least for windows on the graphical side
the espeak dll like nvda is doing.
espeak is opensource and if that can be used as an internal synth all
over the place that could work.
Ofcause there will be the disadvantage that you won't be able to
swit
hmmm tom, I know all this but I don't have a floppy drive anymore.
most of the disks I had were dammaged though I have a lot of stuff
round with me that are backed up.
I have my origional keynote disks which as far as I know are ok.
hardware wise I don't have a gold synth and even if I got one i
I aggree.
the fact the keynote gold needed a 386 was the issue I can probably
get a single core unit for cheap.
In fact I know I can get one for nothing.
However I don't have synth hardware.
My plan is to eventually buy one of the usb synths but I think my
days of pure dos are over.
I tried fo
Hi tom.
I have no objection at all to reading a screen of text input as you will
gather from my playing of smugglers and eamon. That being said, i can see
instances even in traditional type games ehre that sort of system wouldn't
work.
take battleships or concentration, (better known as brai
-original message-
Subject: SoundRTS
From: lindsay_cow...@btinternet.com
Date: 14/10/2012 10:00 pm
Hi,
Does anyone have tips and spoilers for starting out with sound rts. Plus which
maps to use?
Lindsay Cowell
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, sen
Would be nice if there was a way to emulate that synth audio to another
sound card instead of using an actual synth, but. Hey. I'm living a dream I
know
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Wednesday, October 17, 2012 3:43 PM
Hi Shaun.
Sounds like you had a lot of bother, but the joys of playing text adventures
under my native DOS are just too good an opportunity for me to pass this one
up. If I can get the hardware cheap, I can make it a labour of love and rig
up the DOS computer I've always cherished. Call me s
Hi Shaun.
Thanks very much, I'll keep you posted.
All the best, Ibrahim.
-Original Message-
From: shaun everiss
Sent: Wednesday, October 17, 2012 7:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question regarding emon games
I wish you luck man.
I had such a system but as i
Hi Tom,
Speaking personally, I would rather see a game more closely tied to the Mac
interface, and that would mean using mac TTS voices. One has to consider how
easy it would be for an average user to run a program in a command line
environment. Granted, there are ways to make this process relat
Tom, I'm not a Linux or Mac user but I'd rather have option 1 myself.
Phil
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: 17 October 2012 20:24
To: Gamers Discussion list
Subject: [Audyssey] Text Verses TTS Output
Hello everyone,
G
Tom could you have a bit of both.
I am not interested in the dos style menus and dos like mode that you
would have in method 1 but am interested in the screenreader speaking things.
I like everything in method 2 but I'd like nvda or something to say things.
If I had to choose something then hmmm
I wish you luck man.
I had such a system but as it stands true units are units with mon
screens and are hard to buy.
I couldn't get one about 2000 and I'd say its impossible now.
At 07:33 p.m. 17/10/2012 +0100, you wrote:
Hi Thomas.
Here Here, I've managed to find myself a laptop which looks
ibriham Its been a major project since my old toshiba t1850 died.
Ofcause all the pulsedata readers needed a 386 else they didn't work.
So I decided that I'd just run with stuff on trademe or ebay or something.
Trouble was at least locally I couldn't find a good box.
I managed to find a loggable u
Hi Thomas.
Here Here, I've managed to find myself a laptop which looks as if it could
serve reasonably well. Its an HP Omni book 2100 with a 3.2GB hard drive,
32MB of memory, MMX processor running at 233MHZ and integrated floppy and cd
rom drives. I've been doing my research and although the
Hi Thomas.
I still mess around with DOS as a hobbies and have the hardware synths and
software for it, however I've just had to locate a new laptop as the one i
was using died after some 17 years long hard service, not unfortunately
under my tender ministrations. I've now managed to find an H
Hi Shaun,
Well, it wasn't that the Dectalk etc requires more than one set of
drivers to initialize them, but the drivers were separate from the Dos
screen reader itself. You got a floppy disc with your unit which you
installed to your Dos PC and then to initialize the synth you ran a
batch file li
Hi Thomas,
I'm not sure how the dos screen readers actually worked, but I know that when I
was writing games in Quick Basic 4.5 or PDS7 I could print text on the screen
that the dos screen reader would not automatically speak. Or I could print to
the screen and console and the text would be a
You really notice this problem on low end computers with hardly
enough ram to do anything with screen reader.
At 12:27 AM 10/17/2012, you wrote:
I should also add that even though I have them, they are well lets
face it the distionaries for them suck bits are not pronounced right.
At 06:47 p.
You got some of it right, but it was xp when they started blocking
hardware access. The dos screen readers hooked into the video driver
and only grabbed the text and all graphics had its number assigned to
it like we got now. You had no buffers or video intercept. Just the
screen reader grabbin
yes it is well worth it's price. am with you there 100%. especially when you
think that some console games are even more expensive and are far less complex.
Sent from my iPad
On 16 Oct 2012, at 23:15, "dark" wrote:
> I will say that sinse mostthings are charged in dollars, s5 is at the upper
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