I am wondering if my messages are coming in? I don't seem to be receiving
messages if any are coming. Leo
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Reading you loud and clear.
--
From: "Leo Cantos"
Sent: Wednesday, May 27, 2015 11:33
To:
Subject: [Audyssey] test
I am wondering if my messages are coming in? I don't seem to be receiving
messages if any are coming. Leo
---
Gamers mailing list
Sorry Leo, I didn't get your message at all so was completely unable to
reply to it, (a shame sinse if I had been able to reply I probably would
have said something ridiculously ironic), :D.
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange
I just got Pocket Mud, my question is, when I play on Alter Aeon, will it
trigger the same sounds as when I play on the desktop? If it does not, How
can I get the sounds to play on the IPhone? Thanks, Leo
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Unfortunately, there's no way to get the desktop sounds anywhere other
than the desktop. The desktop client is very heavily customized and
has a 400 meg soundpack, but it's not portable at all.
Dennis Towne
Alter Aeon MUD
http://www.alteraeon.com
On Wed, May 27, 2015 at 10:01 AM, Leo Cantos
yes the list is working fine.
follow me on twitter @joshknnd1982
On 5/27/2015 11:33 AM, Leo Cantos wrote:
I am wondering if my messages are coming in? I don't seem to be receiving
messages if any are coming. Leo
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, sen
Hello Leo,
Your subscription seems to be working fine. Everyone got your test
message, and as far as I am aware there was not any messages from
Audyssey in the last 24 hours. So if you recently subscribed then you
wouldn't get any messages as there were not any to get for the last
day or so.
Chee
Hi Darren.
Lots of people have got the nerbbs to work on windows, there is a topic
about it on audiogames.net if you wanted to ask questions, though if you
wanted to use Ios that's okay to, anything that can do the telnet connection
works.
As I said with Xp there is no problem and it's defin
Hi Everyone!
My name is Daniele, I'm 32, I'm visually impaired and I'm from Italy.
This is my first mail in the Audyssey group; a user of audiogames.net
kindly linked me to your website (most of website sections seem to be down,
I hope that's not a problem on my side).
I'm visually imparied since
Hi!
Sorry if I write again, but my first email hasn't no replies. Iì've checked
into the archive list of May 2015 and it doesn't appear over there.
I retry.
I'd simply like to know if exist a Game Engine accessible for blinds: I
mean most for Game Designers then for Game Developers.
Thanks in ad
well you can do it all from user accounts in control panel in user
account control settings.
I'd only do it if you were not on a shared system though as its an
extra layer of security.
A work around is for those programs that require it off you can right
click the program and hit run as admin an
not that I know of.
follow me on twitter @joshknnd1982
On 5/27/2015 5:48 AM, Daniele Casarola wrote:
Hi!
Sorry if I write again, but my first email hasn't no replies. Iì've checked
into the archive list of May 2015 and it doesn't appear over there.
I retry.
I'd simply like to know if exist a
Hi Daniele,
Unfortunately, there is nothing quite like Unity or Unreal for VI
audio game developers. The closest thing to it right now is the
Blastbay Game Toolkit, (BGT,) which of course requires a fair amount
of scripting and coding by hand. That said, you'll find the majority
of software develo
Hi Daniele,
I just responded to your prior message so all the answers you are
seeking should be in that message. Just in case you miss my reply
there aren't any engines quite like Unity, Unreal, etc. There are some
game engines available but they are more hands on requiring the
developer to know h
Hi.
If your specifically wanting to create different types of first person
games, There is an alternative to just programming from scratch. That is
swamp campaign scripting.
The Swamp game has been one of the major expantions in audiogames, and has
created an amazing first person shooter env
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