Re: [Audyssey] GMA game engine

2009-08-21 Thread Lex
Hi, 19.08.2009 8:18, Thomas Ward пишет: like technical support, manuals, accept donations, etc. All of which goes into paying developers to maintain the operating system and programs as well as handle basic operating expenses. In other words even though the software is given away for free they

Re: [Audyssey] game ideas

2009-08-20 Thread Lex
Hi, 18.08.2009 5:52, Thomas Ward пишет: As a matter of fact I've got similar game ideas written down in my games to do text file. Once I complete work on my 3d game engine it will be fairly easy for me to crank out games like Resident Evil, a haunted house type game, or just about anything els

Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch

2009-07-18 Thread Lex
Hi Thomas and all, On 19.07.2009 0:49, Thomas Ward wrote: Yes, I can easily imagine why you would want to go for an FPS style format. The main one being more realistic. Instead of throwing attack rolls you would actually have to engage in combat in real time. That means you would have to press

Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch

2009-07-18 Thread Lex
Hi Thomas, Well, that sort of games is called MMORPG in main stream. is it actually rpg or not is debatable question. For the game concept i have only general vision of the game play process, with different degree of deep. I am not very good in writing stories. It will be a first-person, be

[Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch

2009-07-18 Thread Lex
Hi listers, I am new to the audyssey, so sorry if this topic is allready discussed (perhaps many times). I introduced a lot of interest to the text-based RPGs genre from you. I was a big fan of MUDs a few years, but online books are uninteresting to me. One genre which is not introduced f