Re: [Audyssey] Accessible Game Devices

2008-11-04 Thread Tyler Littlefield
I think the ps3 could handle it, and the xbox. If they can run a cut down version of their OS, anyway. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Chris Halls

Re: [Audyssey] News about the Sarah game

2008-11-04 Thread Tyler Littlefield
mm. Bugs, gotta love those. David needs to hurry up and get that bug spray out and get to exterminating! :) Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Phil V

Re: [Audyssey] miriani question

2008-11-02 Thread Tyler Littlefield
um, if your using a script that uses com, you actually need jfwapictrl.dll, not jfwapi.dll Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Valiant8086" <[EM

Re: [Audyssey] HumanityMOO Temporarily Down

2008-11-02 Thread Tyler Littlefield
orks such as mobs, etc. Currently there isn't a whole lot of anything to test--combat is being worked on as we get ideas, and frameworks are being built for the game. I will post a message here, and on the announcement list if interest is shown about when it's going to be open for publi

Re: [Audyssey] HumanityMOO Temporarily Down

2008-11-02 Thread Tyler Littlefield
0 bugs it's not going to give me a very good idea of the game, actually I'd be more likely to quit and never return again.:) Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From

Re: [Audyssey] HumanityMOO Temporarily Down

2008-10-27 Thread Tyler Littlefield
n other games) etc etc. Now that that's out of the way, and I'm sure we'll get messages from all his friends denying it all, what was said was more out of anger than an attempt to kill off another coder in the community. That's all for me on this thread. Thanks, Tyler Lit

Re: [Audyssey] HumanityMOO Temporarily Down

2008-10-26 Thread Tyler Littlefield
I'll do the first two. VV is in the works. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "James Homuth" <[EMAIL PROTECTED]> To: "'Gamers

Re: [Audyssey] HumanityMOO Temporarily Down

2008-10-26 Thread Tyler Littlefield
it was extremely constructive. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Ryan Strunk" <[EMAIL PROTECTED]> To: "'Gamers Discussion list&#

Re: [Audyssey] HumanityMOO Temporarily Down

2008-10-25 Thread Tyler Littlefield
I've got a suggestion. @recycle #1 ;shutdown() Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Michael Forzano" <[EMAIL PROTECTED]> To: "'

Re: [Audyssey] Learning to MUD

2008-10-24 Thread Tyler Littlefield
thieves are baller. I'm a thief, and I love it. Mush is cool, with the plugin, ust disable everything except the menubar in view. my friend and I are on skype, if you use that. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web d

Re: [Audyssey] Learing to MUD

2008-10-24 Thread Tyler Littlefield
I can probably do that--my choice would probably be disc. I'm not sure how VIP works--I never seen the point in paying for something mush does 1 times better, but I can try to help out. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software an

Re: [Audyssey] audio games that can be played online

2008-10-22 Thread Tyler Littlefield
nah, it's insessant complaints about having exactly x amount of whitespace drove me away. Good luck, though. it's a powerfull language. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Origin

Re: [Audyssey] AddictMUD

2008-10-22 Thread Tyler Littlefield
I'm going to take a guess at rom. that's how they ran. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Valiant8086" <[EMAIL PROTECTED]> To: &quo

Re: [Audyssey] HumanityMOO Temporarily Down

2008-10-21 Thread Tyler Littlefield
shocking. server like it's coders, they change faster than I change my pants. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Michael Forzano" <[EMA

Re: [Audyssey] AddictMUD

2008-10-21 Thread Tyler Littlefield
g the same thing 5-6 times (same areas), gets really really boring after a while. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTE

Re: [Audyssey] cheats of Pipe2

2008-10-20 Thread Tyler Littlefield
well, I earned them by reading the message. ;) but there are other places where these are listed, so I'm sure no top secret info was leaked. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Ori

Re: [Audyssey] audio games that can be played online

2008-10-19 Thread Tyler Littlefield
if there's a public server, both can connect, and play that way. if the client is able to act as client-server, just use the internal ip as said in a previous post. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design.

Re: [Audyssey] audio games that can be played online

2008-10-19 Thread Tyler Littlefield
m will help you along the root to those bald spots (pulling your hair out). HTH, and if ya need assistance feel free to use any of the contact methods listed in my sig. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st

Re: [Audyssey] audio games that can be played online

2008-10-19 Thread Tyler Littlefield
I assume so, if it doesn't require connecting to one single server. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "aiden gardiner" <[EMAIL PROTEC

Re: [Audyssey] World Building Games

2008-10-19 Thread Tyler Littlefield
sound rts. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Lora" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Sund

Re: [Audyssey] audio games that can be played online

2008-10-19 Thread Tyler Littlefield
asm,c#,php,moo,c++/c and a few others. I'm just starting to play with asm now. it's painfull on the brain, but fun. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From

Re: [Audyssey] To develop the idea from GMA?

2008-10-19 Thread Tyler Littlefield
I was refering to the building a spacecraft. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussio

Re: [Audyssey] audio games that can be played online

2008-10-19 Thread Tyler Littlefield
yup, you. and I did, just before I read this one. :p Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "piotru[" <[EMAIL PROTECTED]> To: "Gamers Discussio

Re: [Audyssey] audio games that can be played online

2008-10-19 Thread Tyler Littlefield
oo. forgot about galaxy. there's also that stratigy one.. I forget the name. rts something. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Tj" <[EMA

Re: [Audyssey] audio games that can be played online

2008-10-19 Thread Tyler Littlefield
there's some battleship, it used to ship with freedomcrap. ur... freedom chat, not sure where that went off to, though. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: &

Re: [Audyssey] audio games that can be played online

2008-10-19 Thread Tyler Littlefield
audioquake and all in play, but all in play costs after a trial. not worth it IMO, for me anyway because I'd only play when I got tired of coding, which is rare. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amn

Re: [Audyssey] To develop the idea from GMA?

2008-10-18 Thread Tyler Littlefield
ffit output may not offset the time and effort needed to provide music, more sounds, and most of all the research and development that would go in to a game like this. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8am

Re: [Audyssey] To develop the idea from GMA?

2008-10-18 Thread Tyler Littlefield
um, what was the point in that? nice negativity, though. That's what we need. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Saturd

Re: [Audyssey] To develop the idea from GMA?

2008-10-18 Thread Tyler Littlefield
I'm going to assume that was phil's humor. :) Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers D

Re: [Audyssey] To develop the idea from GMA?

2008-10-17 Thread Tyler Littlefield
you've totally lost me. What is your question? Only bit out of that I got is that shades of doom and gtc are 3+ years old. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message -

Re: [Audyssey] sounds archives

2008-10-17 Thread Tyler Littlefield
I think I posted them in a response to tom. I'll see if I can find that message. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "K. Matthew" <[EMA

Re: [Audyssey] sounds archives

2008-10-17 Thread Tyler Littlefield
I'm more in the market for sounds, but those who can contribute will be first on the list for beta testers. :) Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "

Re: [Audyssey] sounds archives

2008-10-17 Thread Tyler Littlefield
yeah, I'm just going for a bit of their style. don't want to get smacked with copyright laws. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "shaun e

Re: [Audyssey] sounds archives

2008-10-17 Thread Tyler Littlefield
st, for you and anyone else who might want to help out, I think I might have some of the music. I'm going to get basic combat set up, and get the rooms planned out, and then I can start adding more. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality sof

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread Tyler Littlefield
I've used c# and c++ extensively in the past, and have experience with others, php, AutoIt, etc. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: "Thomas War

Re: [Audyssey] sounds archives

2008-10-16 Thread Tyler Littlefield
awesome. I assume your the anonymous dude who just sent me an msn message. I'll catch ya on msn tomorrow at some point. finishing up a 5 page essay, then I'm going to try to sleep. got up at 2 to get hw done, so I'm kinda zonked at the moment. Thanks, Tyler Littlefield email: [

[Audyssey] sounds archives

2008-10-16 Thread Tyler Littlefield
ust the thought you helped, and your names engraved on the credits page. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web: tysdomain-com Visit for quality software and web design. skype: st8amnd2005 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Tyler Littlefield
Tom, I'd be willing to help out, if your using a language I know, for non-proffit. I'd be willing to do it both for the experience, and the possibility of using you as a reference later on when I apply for a job in the field. Thanks, Tyler Littlefield email: [EMAIL PROTECTED] web:

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Tyler Littlefield
great, take it up with an admin. - Original Message - From: "Michael Forzano" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Thursday, October 16, 2008 12:59 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Well Tom, I think that's understandable, I just

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Tyler Littlefield
mike, are you going to pay for the lawsuit when he gets hit in the ass with it? great, I thought not. Second, character names, titles, etc could be patented. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
knock on wood. Good luck with it. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers D

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
always assuming he can pull the cash out. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Jason Allen" <[EMAIL PROTECTED]> To: "G

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
I wasn't trying to be unfair, I'd heard about the game, but didn't erally know who wrote it. I was just stating that pre-ordering a game that doesn't exist is, for lack of a better term not the brightest idea. Nothing intended against you at all. Thanks, Tyler Littl

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
that sounds painfull. good luck with the whole thing. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
moral of the story: don't buy licences for games that aren't out yet. :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Demetry Yous

Re: [Audyssey] Humanity MOO

2008-10-12 Thread Tyler Littlefield
awakenedworld has that, and depending on which route we go with VV, I'll implament that. I'm thinking either modern or futuristic. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL

Re: [Audyssey] MUD Ideas

2008-10-12 Thread Tyler Littlefield
my msn info is in my sig. feel free to add. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: &q

Re: [Audyssey] VIP mud

2008-10-11 Thread Tyler Littlefield
monkeyterm is decent, but violently unaccessible unless you use the jaws cursor. Only way I could ever add triggers. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message

Re: [Audyssey] MUD Ideas

2008-10-11 Thread Tyler Littlefield
moo has two levels of admin. Programmer, which means your permissions are limited, but you can still do things you just can't edit objects that you don't own, and wizard who has full access to everything. It's superuser/full admin Thanks, Tyler Littlefield Visit tds for quali

Re: [Audyssey] MUD Ideas

2008-10-11 Thread Tyler Littlefield
it's not hard. It's actually pretty basic. The tutorials are limited, but I'd be willing to help ya out, if wanted. I'll give you your own db to play with, and host it on my server here. Thanks, Tyler Littlefield Visit tds for quality software and web design: http:/

Re: [Audyssey] Discworld mud

2008-10-11 Thread Tyler Littlefield
some, yes, but you'd think thieves would have dodge, as well. it's really hard to get that to a decent state. Assa looks really good, but pk isn't extremely appealing currently. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype:

Re: [Audyssey] Discworld mud

2008-10-11 Thread Tyler Littlefield
they are fun. but it's not my recommendation for a newb. I like thief because it's got a lot to it, and there is some you can do, though the primaries don't make much sense. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype:

Re: [Audyssey] Discworld mud

2008-10-11 Thread Tyler Littlefield
being a wizard is painful, though. Thieves FTW! :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: &

Re: [Audyssey] MUD Ideas

2008-10-11 Thread Tyler Littlefield
making my head hurt. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list"

Re: [Audyssey] MUD Ideas

2008-10-11 Thread Tyler Littlefield
ertized in the store. "yo, muh homie, I'm gonna run down to the nearest fall-apart wallmart and buy me a packet of that weed." Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED

Re: [Audyssey] MUD Ideas

2008-10-11 Thread Tyler Littlefield
not to be disrespectfull, but I'll ranble on and talk more trash, again... not to get disrespectfull. thanks for the list of what you can do though. It enforces my thoughts that it's much more limited than I thought. Thanks, Tyler Littlefield Visit tds for quality software and web de

Re: [Audyssey] MUD Ideas

2008-10-11 Thread Tyler Littlefield
nods. well, even the new game... slipgate has pretty much the same commands, it's layout is just a bit different. It seemed to confuse people more than it helped, though. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd12

Re: [Audyssey] MUD Ideas

2008-10-11 Thread Tyler Littlefield
ke hell. I can't say much about the space interface, as I haven't seen it. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Matheus" <

Re: [Audyssey] MUD Ideas

2008-10-11 Thread Tyler Littlefield
ah, I forgot the combination of hell. Great mix, huh? Futuristic with... what genre is hell? Toating guns and knives and killing things, doing drugs, raping. It doesn't look as bad as cosmos, that cloned miriani to the message, but it's pretty close. Thanks, Tyler Littlefield Vis

Re: [Audyssey] MUD Ideas

2008-10-11 Thread Tyler Littlefield
I hate to tell you this, but Humanitymoo is pretty much a miriani clone. Time to face the music. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "

Re: [Audyssey] The Golden Mud Search

2008-10-11 Thread Tyler Littlefield
Disk world is hard um, why? were you expecting to be leveled to 500 on login? Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "MICHAEL MASLO&quo

Re: [Audyssey] The Golden Mud Search

2008-10-11 Thread Tyler Littlefield
discworld is also an awesome mud. lem' know and I"ll help ya out if you join. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "William L.

Re: [Audyssey] just a quick hello

2008-10-11 Thread Tyler Littlefield
that difficult to program. You have the freeway, jumping from log to log, etc which isn't difficult at all. Tyler Littlefield wrote: Yeah, I really agree with this one. I'll find something worth writing. I was thinking accessible frogger! I'm not totally sure how I'd pull

Re: [Audyssey] Discworld mud

2008-10-11 Thread Tyler Littlefield
you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there be

Re: [Audyssey] webbased game:twilight heroes

2008-10-10 Thread Tyler Littlefield
http://www.google.com/search?hl=en&q=alterego+game - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, October 10, 2008 11:39 PM Subject: Re: [Audyssey] webbased game:twilight heroes Where can I find alterego? -Original Message-

Re: [Audyssey] a script game

2008-10-10 Thread Tyler Littlefield
it is posible, but why would you want to. It'd require at least a blank window, but again, it'd be pointless and have way to much overhead. You may get a guess the numbers or something, but anything that would be 2-3d would be rough. - Original Message - From: "nicol" <[EMAIL PROTECTED]

Re: [Audyssey] just a quick hello

2008-10-10 Thread Tyler Littlefield
October 10, 2008 9:46 PM Subject: Re: [Audyssey] just a quick hello Hi, Yeah, Frogger would be a cool game to start with. I don't think it would be all that difficult to program. You have the freeway, jumping from log to log, etc which isn't difficult at all. Tyler Littlefield wrote:

[Audyssey] VIP mud

2008-10-10 Thread Tyler Littlefield
I have to point something out. I respect david, and love GTC, but. I'm baffled why people are paying tons of cash for a mud client that doesn't even support half as much as the other clients out there. Check out mush--with a plugin jaws works great, and it flies. I've done all my mud dev on mush

Re: [Audyssey] just a quick hello

2008-10-10 Thread Tyler Littlefield
re working on you'll get really tired of programming it real quick. So pick what you like. Tyler Littlefield wrote: Just wanted to say hello, I just joined. I'm a software developer, and have been interested in making a game accessible to the blind for some time; ideas would be grea

Re: [Audyssey] just a quick hello

2008-10-10 Thread Tyler Littlefield
yeah, space based "save the earth! o no! type games are a bit overpopulated. I was thinking 3d, but it can be either or. - Original Message - From: "dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, October 09, 2008 6:37 PM Subject: Re: [Audyssey] just a quick hello

Re: [Audyssey] webbased game:twilight heroes

2008-10-10 Thread Tyler Littlefield
I personally like muds, actually am in the process of building one now, depends on the player base, though. - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, October 10, 2008 7:03 PM Subject: Re: [Audyssey] webbased game:twilight h

[Audyssey] just a quick hello

2008-10-10 Thread Tyler Littlefield
Just wanted to say hello, I just joined. I'm a software developer, and have been interested in making a game accessible to the blind for some time; ideas would be great. I'd be doing this as a hobby, so I'm not promising much, but it would be fun to have a game on the workbench. Thanks, _|_|_|_

Re: [Audyssey] webbased game:twilight heroes

2008-10-10 Thread Tyler Littlefield
that's the address. I've tried it out, it's actually a decent game. I like ogame.org better, though web-based games have never captivated my attention. Thanks, _|_|_|_|_| _|_|_|_|_| _| _|_|_|_| _|_|_| _| _|_| _|_|_|_| _| _|_| _|