Hi Lori,
No as it is "a game we'd like to play".
But it could be easily created.

----- Original Message ----- From: "Lori Duncan" <lori_dunca...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 28, 2010 7:04 PM
Subject: Re: [Audyssey] BGT Licensing


Is that a actual game
----- Original Message ----- From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 28, 2010 11:20 PM
Subject: Re: [Audyssey] BGT Licensing


Games we'd like to play.
A stroll in the park.
Inspired by Liam, in this game you enter the park, and stroll through until you reach the other gate.
You hear birds, crickets, flies and bees.
Occasionally a loose dog runs by.
There is nothing to hunt for, nothing to shoot and no monsters to kill.
Unless,
you,
step,
on,
the,
Killer Bee hive!
And they swarm up and kill you!
he, he, hee!
smiles,
Phil



----- Original Message ----- From: "Liam Erven" <liamer...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Tuesday, December 28, 2010 3:16 PM
Subject: Re: [Audyssey] BGT Licensing


You just summed up BGT perfectly. I wish more people would pay attention.
It's not a stroll in the park, but can really help develop some great
products.


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Tuesday, December 28, 2010 11:32 AM
To: Philip Bennefall; Gamers Discussion list
Subject: Re: [Audyssey] BGT Licensing

Greetings Thom and Philip.

Thank you both for the timely and informative responses. I really am looking
forward to the 1.0 release of this development package. A lot of us have
visions, but lack the aptitude to learn complicated programming languages.
And while BGT won't exactly be a walk in the park, it will simplify a
multitude of facets about game development.

Kai

----- Original Message -----
From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 28, 2010 9:04 AM
Subject: Re: [Audyssey] BGT Licensing


Hello Kai,

Here is an extract from the BGT lisence agreement:

7. FURTHER RESTRICTIONS OF END-USER:
This software product, being available in three versions, imposes the
following restrictions with respect to same:
A. Evaluation Version: All creations of end-user shall be solely kept in
the possession of the creator, except as permitted by the terms of this
agreement, or with express written permission of the developer and
copyright holder. Blastbay Studios grants the user of the evaluation
version the right to freely distribute created content in non-compiled BGT

source code form. Any other distribution is subject to written permission
of the developer and copyright holder.
B. Lite Version: All creations by the user may be freely distributed by
the creator, but may not be in any way registered or licensed to others
commercially. Any attempt to do so is in direct violation of this user
agreement, and is subject to immediate termination of same.
C. Professional Single Version: One single creation by the end user may be

freely distributed, without restrictions as to licensing, both freely and
commercially, and any and all licensing of this one creation is at the
sole discretion of the creator. The rights granted for the lite version
also apply to this version, allowing the creator to distribute an
unlimited number of non-commercial titles in addition to the one
commercial title (see above).
D. Professional Unlimited Version: All creations by the end user may be
freely distributed, without restrictions as to licensing, both freely and
commercially, and any and all licensing of creations is at the sole
discretion of the creator.

I hope this clears things up a bit. I'll be sure to put this information
more visibly on the website as well. As for Streemway this is indeed a
commercial library, which I own. When you buy the BGT lisence you get
Streemway bundled with it, however only as part of BGT. If you want it as
a separate dll, as Thomas mentioned, that will be a different lisence
entirely. Streemway has also been wrapped and simplified considerably
inside BGT.

Kind regards,

Philip Bennefall
----- Original Message ----- From: "Kai" <kaixi...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 28, 2010 5:26 PM
Subject: [Audyssey] BGT Licensing


Greetings List.

a while back, Philip posted an email stating the provisions of the various
BGT licenses. Perhaps I'm just dense, but I cannot manage to find this
information anywhere on the Blastbay Studios website. I want to know, for example, what the pro single edition gives you that the light version does not, or what the unlimited edition gives you over the pro single version, etc. Most of that is easily deduced, of course, but I much prefer to see
the
writing and understand the verbatim limitations of each license.

Coincidentally, I'm also curious as to how BGT handles sound effects. Does
it bind the Streamway library into your BGT projects and thus use that
resource? From what I remember, Streamway was purportedly a commercial
library, though I may be mistaken in my recollection on this matter.
Relevance? How does the BGT license effect the status of Streamway, if it
is
indeed a bundled resource?

Does anyone happen to know where this information is available?

Thanks for your help in advance,
Kai


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