Hi dark, Quote well, having first been introduced to stories like theseus and the Minotaur, and perseus and the gorgon's head at the age of about 4 or 5 (not to mention of course, the two absolutely fantastic and very humerous retellings of the oddicy by thoney robbinson), it's a very interesting period with lots of things to be done in it, and deffinately very rich material for the writing and game setting. End quote
Yes, I agree. There is allot of fun things an RPG author could do with that time period. The Xena Warrior Princess and Hercules shows had long and successful runs over here in the States before they went into reruns. So there is certainly an interest in this sort of thing. Quote One of my first thoughts though, is that you mention having the player as a young male or female character being half human half God. Not wishing to bbe sexist here, but given the time period and thoughts of the people involved, it strikes me that a male and female characters would have very different roles in a story, ---- particularly in the combat sense. Look at the siege of Troi, and the differences betwene what male and female characters do there. End quote From a generlisation of the time period I would have to agree, but there is some historical basis for a Greek woman warrior. Homer was one of the first to mention the Amazon warriors that were a group of women warriors that were as tough and as combat oriented as their male counterparts. This has been historically varified by recent digs in that area that has uncovered the graves of a long dead woman warrior society that lived during the time period which may indicate Amazons really did exist. Over here in the United States the Xena Warrior Princess tv show, which was a spin off of Hercules, has redefined our views about women warriors in ancient Greese. Xena is tough, smart, resourceful, and the show always hinted she was related to Ares. Quote Also, among the olympions, it does strike me that being a daughter of Hera, for example, would have very different consequences from being a son of Zeus or aeres. End quote Certainly. Now, we are talking the psychology of our RPG characters, and that is a very interesting thing to think about before writing a RPG of this style. the closest I can come is to use the Xena show as a template. For example, on Xena many of the bad guys assume Xena is some push over, they think they are male so they are better than her, take the me man you woman attitude until she kicks their butts. So psychology certainly would add to the realism. There are also angles you probably haven't looked at.On Hercules Xena was first introduced as a villen character which tried to trap Hercules by taking him to bed hopefully so she could kill him in his sleep. However, as it turns out Hercules, the guy he is, manages to turn Xena to the heroes side, and she gets her own show as a super hero. Using sex as a weapon is something a female character could be good at if desired. Use it as a trap to trick an unsuspecting adversary into an ambush. Quote True there are two greek Goddesses that spring to mind as being slightly more warlike and thus fitting for a fantasy Rpg involving combat, ---- dianna and Minerva, but I'm stil not certain how you could fix the balance, ---- particularly as the reactions of npcs to a lady walking around in armour with a sword might be very different to their response to a male character. End quote Well, RPG systems like Dungeons and Dragons does allow for differences in body type. We might suspect most women would have a smaller frame, and would probably carry less heavy swords and armour. That would have advantages and disadvantages. For example, a hulking man with big upper body strength, mustles, six feet tall, would be able to have lots of heavy armour and weapons, but give up speed and a wide range of flexability. A smaller framed woman might have less armour and lighter swords, but would have speed, ajility, and flexability on her side. Quote then, there's the hole geography thing. would you set the game in something comparatively similar to historical griece, or wwould you invent your own islands. End quote A good question. There is the historical Greese, but with an RPG game imagine needs to rain so many of the places might be made up. Quote My only other concern is the question of game updates and content. As far as I know, the Sryth gm works on the game fairly full time, and even so there are occasionally periods without updates. appologies if this sounds devicive, but the updates would have to be relatively frequent for me to considder paying for the game. I know for a fact you have several other very worthwhile projects to work on, so how possible would the updates be? Or would you considder using player contributions, or volunteer writers to create more content? End quote At this point I haven't a clue. Right now I am just brain storming. 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