Re: [Audyssey] Awesome Homer level 1 bug

2011-08-04 Thread Thomas Ward
Hi Charles, Did anyone ever tell you that logic isn't some folks strong suit? Apparently the sound of Gonk and Marge heading left means go right in the minds of some, well, less logical individuals. Either that or they hope to go all the way around the world in 80 days and end up reaching the moun

Re: [Audyssey] Awesome Homer level 1 bug

2011-08-04 Thread Charles Rivard
mers Discussion list'" Sent: Thursday, August 04, 2011 12:17 AM Subject: Re: [Audyssey] Awesome Homer level 1 bug Hi, Wow. The people who have been going to the right is simply...astonishing. I'd have thought the direction Gonk went in would be suggestive. Best Regards, Hayden

Re: [Audyssey] Awesome Homer level 1 bug

2011-08-03 Thread Hayden Presley
Sent: Friday, July 29, 2011 8:51 AM To: Gamers Discussion list Subject: Re: [Audyssey] Awesome Homer level 1 bug There's just one pit and you're not even supposed to go that way. We are the Knights who say...Ni! - Original Message - From: "Shane Lowe" To: "

Re: [Audyssey] Awesome Homer level 1 bug

2011-07-29 Thread Shane Lowe
oh - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, July 29, 2011 9:51 AM Subject: Re: [Audyssey] Awesome Homer level 1 bug There's just one pit and you're not even supposed to go that way. We are the Knights wh

Re: [Audyssey] Awesome Homer level 1 bug

2011-07-29 Thread Bryan Peterson
There's just one pit and you're not even supposed to go that way. We are the Knights who say...Ni! - Original Message - From: "Shane Lowe" To: "Gamers Discussion list" Sent: Saturday, July 23, 2011 6:21 PM Subject: Re: [Audyssey] Awesome Homer level 1

Re: [Audyssey] Awesome Homer level 1 bug

2011-07-29 Thread Shane Lowe
also, I can't hear the pits for some reason - Original Message - From: "Karl Belanger" To: "Gamers Discussion list" Sent: Friday, July 22, 2011 9:28 PM Subject: [Audyssey] Awesome Homer level 1 bug Hi, I've found a bug with Awesome Homer in level 1.

Re: [Audyssey] Awesome Homer level 1 bug

2011-07-24 Thread Hayden Presley
ayden Presley Subject: Re: [Audyssey] Awesome Homer level 1 bug Hi Hayden, Any contact with a barrel will knock you out. That is even if you run into it while running to the right. I could make an exception in the collision detection for that, but really one should avoid contact with the ba

Re: [Audyssey] Awesome Homer level 1 bug

2011-07-24 Thread Jim Kitchen
Hi Hayden, Any contact with a barrel will knock you out. That is even if you run into it while running to the right. I could make an exception in the collision detection for that, but really one should avoid contact with the barrels. HTH BFN Jim Sign on my door: "Go ahead and knock, I

Re: [Audyssey] Awesome Homer level 1 bug

2011-07-24 Thread Jim Kitchen
Hi Karl, I do believe that it is always mathematically possible to jump the barrels. However mathematically possible may require perfect timing. I personally have never seen it not possible, but I do at times jump too soon or too late on one barrel and thus not be able to avoid the next. BT

Re: [Audyssey] Awesome Homer level 1 bug

2011-07-23 Thread Hayden Presley
[mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Friday, July 22, 2011 8:28 PM To: Gamers Discussion list Subject: [Audyssey] Awesome Homer level 1 bug Hi, I've found a bug with Awesome Homer in level 1. Sometimes, the barrels are so close together that jumping one l

[Audyssey] Awesome Homer level 1 bug

2011-07-22 Thread Karl Belanger
Hi, I've found a bug with Awesome Homer in level 1. Sometimes, the barrels are so close together that jumping one lands you directly on another and you lose. There is no real way to avoid this situation, as if you jump any earlier you'll land on the first barrel. Could you please increase the mini