ge - From: "Tj" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, October 12, 2008 9:36 AM
Subject: Re: [Audyssey] Discworld mud
www.discworld.atuine.net
discworld.atuine.net:4242
I highly suggest you do some reading from the player sights first,
howe
t"
Sent: Sunday, October 12, 2008 9:36 AM
Subject: Re: [Audyssey] Discworld mud
www.discworld.atuine.net
discworld.atuine.net:4242
I highly suggest you do some reading from the player sights first,
however.
- Original Message -
From: "May and Wynter" <[EMAIL PRO
Message -
From: "Tj" <[EMAIL PROTECTED]>
To: "Lindsay Cowell" <[EMAIL PROTECTED]>; "Gamers
Discussion list"
Sent: Saturday, October 11, 2008 2:04 AM
Subject: Re: [Audyssey] Discworld mud
Hi,
If you're still around, let me know. I can
[EMAIL PROTECTED]>
To: "Lindsay Cowell" <[EMAIL PROTECTED]>; "Gamers
Discussion list"
Sent: Saturday, October 11, 2008 2:04 AM
Subject: Re: [Audyssey] Discworld mud
Hi,
If you're still around, let me know. I can give you a hand.
The best way that I've
emember is that
discworld is oriented toward realism for the sake of RP, not toward hack n'
slash grinding.
--
From: "Tyler Littlefield" <[EMAIL PROTECTED]>
Sent: Saturday, October 11, 2008 8:08 PM
To: "Gamers Discussion lis
st8amnd127
aim: st8amnd2005
msn: [EMAIL PROTECTED]
- Original Message -
From: "Tj" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, October 11, 2008 8:06 PM
Subject: Re: [Audyssey] Discworld mud
It all depends on the class. The primaries m
It all depends on the class. The primaries make perfect sense.
- Original Message -
From: "Tyler Littlefield" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, October 11, 2008 8:05 PM
Subject: Re: [Audyssey] Discworld mud
they are fun. but
st8amnd127
aim: st8amnd2005
msn: [EMAIL PROTECTED]
- Original Message -
From: "Tj" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, October 11, 2008 8:02 PM
Subject: Re: [Audyssey] Discworld mud
Wizards are awesome. It's hard to get going
uot; <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>; "Gamers Discussion list"
Sent: Saturday, October 11, 2008 7:56 PM
Subject: Re: [Audyssey] Discworld mud
what's not to get? I can help. It's not too hard once you get off to a
start.
- Original Message -
F
lt;[EMAIL PROTECTED]>; "Gamers Discussion list"
Sent: Saturday, October 11, 2008 7:56 PM
Subject: Re: [Audyssey] Discworld mud
what's not to get? I can help. It's not too hard once you get off to a
start.
- Original Message -
From: "MICHAEL MASLO" <[
what's not to get? I can help. It's not too hard once you get off to a
start.
- Original Message -
From: "MICHAEL MASLO" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'"
Sent: Saturday, October 11, 2008 1:22 PM
Subject: Re: [Audyssey]
ssion list
Subject: Re: [Audyssey] Discworld mud
you got msn? I can help ya get going.
- Original Message -
From: "Lindsay Cowell" <[EMAIL PROTECTED]>
To: "Gamers List"
Sent: Saturday, October 11, 2008 1:32 AM
Subject: [Audyssey] Discworld mud
> Hi folks, does
you got msn? I can help ya get going.
- Original Message -
From: "Lindsay Cowell" <[EMAIL PROTECTED]>
To: "Gamers List"
Sent: Saturday, October 11, 2008 1:32 AM
Subject: [Audyssey] Discworld mud
Hi folks, does anyone play discworld mud,? What is the best w
t;Lindsay Cowell" <[EMAIL PROTECTED]>
To: "Gamers List"
Sent: Saturday, October 11, 2008 1:32 AM
Subject: [Audyssey] Discworld mud
Hi folks, does anyone play discworld mud,? What is the best way to make
money on there because I don't even have a weapon.
Lindsay Cowell
Hi folks, does anyone play discworld mud,? What is the best way to make money
on there because I don't even have a weapon.
Lindsay Cowell
---
Gamers mailing list __ Gamers@audyssey.org
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You can make changes or update your subsc
Everyone talks about hard muds are, I agree.
however, I found Mushs multi-user shared holusanations are better.
They are easier to navigate, and easier to play all together.
There are many themes, and in my opinion are more fun.
___
Gamers mailing li
hi has anyone ever played on hell mud
- Original Message -
From: "Ronald Hopkins II" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, December 21, 2006 9:36 AM
Subject: Re: [Audyssey] discworld mud
>I feel that same about ardwolf. I like th
AM
Subject: Re: [Audyssey] discworld mud
> They have a faq section to their website, and they have player pages that
> are out there for the various guilds, but, The mud itself is so big and
> things seem to be well a bit vague as far as how you can actually go about
> advancing y
They have a faq section to their website, and they have player pages that
are out there for the various guilds, but, The mud itself is so big and
things seem to be well a bit vague as far as how you can actually go about
advancing yourself. If you didn't know about the player pages, you might
2006 7:21 PM
Subject: [Audyssey] discworld mud
> Hello all. This is Scott. I'm curious if anyone has heard of or played
> on discworldmud at discworld.imaginary.com port 23 I've got a couple of
> characters on the game but am having some trouble figuring things out
> there.
Hello all. This is Scott. I'm curious if anyone has heard of or played on
discworldmud at discworld.imaginary.com port 23 I've got a couple of
characters on the game but am having some trouble figuring things out there.
Most especially, how to advance and get help getting around. Obviously
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