Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, September 27, 2008 8:55 AM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact
details
Hi Darren,
For me it is an issue of how cha
iscussion list"
Sent: Saturday, September 27, 2008 8:55 AM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact
details
Hi Darren,
For me it is an issue of how challenging the game is, and being able to
try several different things. Many of the current accessible games don
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, September 27, 2008 8:33 AM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact
deta
2008 8:18 AM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact
details
Hi Kellie,
Thanks. Hopefully I can begin releasing 3D games sometime early next year.
So far porting my Genesis 3D FPS engine to Java is going quite well all
things considered. I have a lot of the basic
true but its no wander that at the current time some are put off.
At 05:11 a.m. 28/09/2008, you wrote:
>Hi Shaun,
>Sure. That is true. However, even with copyrights there are ways of stepping
>around them. Even though I can't technically write a game named Tomb Raider or
>Indiana Jones that doesn
Hi Shaun,
Sure. That is true. However, even with copyrights there are ways of
stepping around them. Even though I can't technically write a game named
Tomb Raider or Indiana Jones that doesn't mean I can't write a game
along the same lines with different characters, sound effects, etc. As
long
oh cool Thank you
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, September 27, 2008 10:33 AM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact
details
Hi Jennifer,
Jason Alan
Hi Darren,
For me it is an issue of how challenging the game is, and being able to
try several different things. Many of the current accessible games don't
provide a lot of serious challenges for me. I don't consider myself
super inteligent, but I do think the A.I. systems in a lot of accessibl
Hi Jennifer,
Jason Alan is creating an accessible RPG game called Entombed. I'm very
interested in this project. It sounds pretty awesome.
Jennifer Karns wrote:
> what rpg game?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You
Hi Kellie,
Thanks. Hopefully I can begin releasing 3D games sometime early next
year. So far porting my Genesis 3D FPS engine to Java is going quite
well all things considered. I have a lot of the basic player commands
programmed into the engine such as walking, running, sidestepping,
jumping,
I posted a request to test the game in the intumbed topic on the
blind-games site, was that the right place? THanks,
Mike
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web,
e Technician. Guide Dogs for the Blind, Oregon campus.
> www.guidedogs.com
>
>
> - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Thursday, September 25, 2008 6:34 PM
> Subject: [Audyssey] Mainstream
d" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 25, 2008 6:34 PM
Subject: [Audyssey] Mainstream games was sl accessibility contact details
Hi,
Yeah, and the wait between accessible game releases isn't the only reason
blind gamers are
Hi,
Yeah, on line networked game play is becoming more and more important
with blind as well as mainstream gamers. When Che introduced these
features in Rail Racer I must say I was extremely impressed. It is such
a totally great experience being able to fire up the game connect to a
chat room,
what rpg game?
- Original Message -
From: "Mike Reiser" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 25, 2008 11:58 PM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact
details
Agreed. I do think once t
[Audyssey] Mainstream games was sl accessibility contact
details
Hi,
Yeah, and the wait between accessible game releases isn't the only
reason blind gamers are looking at mainstream games. For me personally I
tend to find the majority of audio games produced for the blind do not
hold my pe
Agreed. I do think once the flight game from bpc is released we'll have
something and also the rpg game, but I've wanted to take advantage of sl
and other virtual worlds for years, thuss my willingness to test and
give feedback when I can.
Mike
---
Gamers mailing list __ Gamers@audyssey.org
your friends. it's great.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 25, 2008 9:34 PM
Subject: [Audyssey] Mainstream games was sl accessibility contact details
Hi,
Yeah, and the wait
well its not an easy business.
copywrites, the issue that this is not a full time job, you don't get much from
it, etc.
And you don't have a team of devs doing things.
At 01:34 p.m. 26/09/2008, you wrote:
>Hi,
>Yeah, and the wait between accessible game releases isn't the only reason
>blind game
Hi,
Yeah, and the wait between accessible game releases isn't the only
reason blind gamers are looking at mainstream games. For me personally I
tend to find the majority of audio games produced for the blind do not
hold my personal interest. We have plenty of card games, board games,
Space In
20 matches
Mail list logo