Hi John,
Sure. If you want to send me your recordings go ahead, but at this
point I'm not sure that there is a bug per say. I'd have to listen to
your recordings and compare it to the reaction times I get when
fighting the zombies.
Cheers!
On 8/25/11, john wrote:
> I know I posted this to the l
I know I posted this to the list earlier, but I thought I'd
update you. As far as the bug goes, I've only noticed it on
zombies, and have been able to make two recordings. One of them
is taken on beginner, and the other is on intermediate. If you'd
like, I can email you the recordings.
---
Ga
Hi,
Well, I've personally seen the torch bug once or twice myself, but it
happens so infrequently that there is no way to track it down or find
out what causes it to do that. I'm beginning the best fix for that
problem is to do what the GMA Engine does and create a button to reset
the sounds or th
Weird. I haven't had that problem.
We are the Knights who say...Ni!
- Original Message -
From: "Greg Steel"
To: "Gamers Discussion list"
Sent: Tuesday, August 16, 2011 2:12 PM
Subject: [Audyssey] Mota Bug
Hi Tom The Torch sound has been playing throug
Hi Tom The Torch sound has been playing through out the game the last 2 times I
played it. So I wanted to let you know.
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Hi.
disreguard the last message, now it appears that this does work as long as you
have a game, but only if you have not exited the current session of the
program, if you do this then it is as before, loads then says loaded and
unavalible.
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