Hi Liam,
I completely know the feeling. Hey, all of us programmer types have been
there and done that. My first game in C++ class was a guess the number
game. How many game programmers have wrote that one. Probably just about
every one of us.
Liam Erven wrote:
> it was my poor atempt at a text
it was my poor atempt at a text adventure game when I was 14. clueless bob
newbie could make better games.
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, December 08, 2007 7:39 AM
Subject: Re:
Hi. You can get the Adrift intreperter from www.adrift.org.uk. I believe
the Liam text game is written in Adrift 3.9 so you will have to use that
version of the engine.
[EMAIL PROTECTED] wrote:
> Hi list,
> I am wondering if this is an actual text-based version of the audio game
> by Liam. I do
Hi list,
I am wondering if this is an actual text-based version of the audio game
by Liam. I don't remember exactly where I downloaded it from, but I think
it was the Baf's Guide website.
It's called "Superliam.taf." Is this a Tads interpreter based game?
If so, where can I get the Tads interpre