Re: [Audyssey] Superliam text based game?

2007-12-09 Thread Thomas Ward
Hi Liam, I completely know the feeling. Hey, all of us programmer types have been there and done that. My first game in C++ class was a guess the number game. How many game programmers have wrote that one. Probably just about every one of us. Liam Erven wrote: > it was my poor atempt at a text

Re: [Audyssey] Superliam text based game?

2007-12-08 Thread Liam Erven
it was my poor atempt at a text adventure game when I was 14. clueless bob newbie could make better games. - Original Message - From: "Raul A. Gallegos" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, December 08, 2007 7:39 AM Subject: Re:

Re: [Audyssey] Superliam text based game?

2007-12-08 Thread Raul A. Gallegos
Hi. You can get the Adrift intreperter from www.adrift.org.uk. I believe the Liam text game is written in Adrift 3.9 so you will have to use that version of the engine. [EMAIL PROTECTED] wrote: > Hi list, > I am wondering if this is an actual text-based version of the audio game > by Liam. I do

[Audyssey] Superliam text based game?

2007-11-18 Thread acarthon
Hi list, I am wondering if this is an actual text-based version of the audio game by Liam. I don't remember exactly where I downloaded it from, but I think it was the Baf's Guide website. It's called "Superliam.taf." Is this a Tads interpreter based game? If so, where can I get the Tads interpre