I think the man voices for single player mode's broken...I can't hear any of
the missions.
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After retrieving chair, brought it back to shack, game shuts down on its
own- single player mode of course.
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I still have about a page worth of bug reports to go through, but I'm posting
this 1.3b update to see if the reputation system is fixed. That's the biggest
issue so I want it repaired as soon as possible.
The main file upload will take another 20 minutes or so, but if you already
have version
think music's broken
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I'll add it to the list. Sadly I've already been told that the new patch isn't
solving the reputation bug. It works perfectly when I'm testing, so I am quite
frustrated.
think music's broken
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Hi.
I'm having strange problems with impact sounds. I even walked up to a
wall and swung my axe at it, and I didn't hear it hit. I'm not sure how
to tell if I actually did hit a zombie or not, but I do know I shot one
a few times without moving because I was pretty sure I was lined up with
I've noticed that too.
Hi.
I'm having strange problems with impact sounds. I even
walked up to a wall and swung my axe at it, and I didn't
hear it hit. I'm not sure how to tell if I actually did hit
a zombie or not, but I do know I shot one a few times
without moving because I was pretty
Hi.
Is the guard for the safe zone supposed to growl like a zombie?
*grins*
Sent with Thunderbird 3.1.14 portable.
On 11/25/2011 7:10 PM, Jeremy Kaldobsky wrote:
I've noticed that too.
Hi.
I'm having strange problems with impact sounds. I even
walked up to a wall and swung my axe at it, and I
hi, one thing i have noticed as a problem, is because you now come back
in where you left off, when i got the 0/0 bug, where i come in at 0 0
for some reason, ... i can't relogin, and have myself placed on the map.
so i have a char full of ammo and weapons, thats stuck at 0 0.
lol
talk soon
gamers@audyssey.org
Date sent: Fri, 25 Nov 2011 18:23:05 -0500
Subject: Re: [Audyssey] Swamp version 1.3b patch
Hi.
I'm having strange problems with impact sounds. I even walked up
to a
wall and swung my axe at it, and I didn't hear it hit. I'm not
sure how
to tell if I actually did hit a zombie
I've noticed that too. You can't hit the blasted thing.
- Original Message -
From: Valiant8086 valiant8...@lavabit.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 25 Nov 2011 20:17:50 -0500
Subject: Re: [Audyssey] Swamp version 1.3b patch
Hi.
Is the guard for the safe
Hi Jeremy,
I noticed that the Vulcan gun fire.wav doesn't play and wile walking you
sound like you're carrying 1000 pounds.
It doesn't play because it is a stereo file while all the other guns are in
mono.
After I converted the fire.wav to mono the gun fire.wav sounded and you
walked a lot
: [Audyssey] Swamp version 1.3b patch
Hi Jeremy,
I noticed that the Vulcan gun fire.wav doesn't play and wile
walking you
sound like you're carrying 1000 pounds.
It doesn't play because it is a stereo file while all the other
guns are in
mono.
After I converted the fire.wav to mono the gun fire.wav
Hi phil,
hmm, that is odd man, i used the vulcan in single player mode with no
issues on this end.
i set up shop in the central swamp in single player mode and went to
town mowing down zombies with the vulcan.
i think maybe the slowed down movement is on purpose, so you don't
just
-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Friday, November 25, 2011 8:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp version 1.3b patch
Hi Jeremy,
I noticed that the Vulcan gun fire.wav doesn't play and wile walking you
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