As of now, its more a programming exercise/lesson than anything else. I've got a lot of theory, very little implementation, and a half a dozen different ways I might want to rewrite the storyline, each of which would probably set a lot of stuff back
to square zero.
- Original Message -
F
Hi John,
Very glad to help.
I'm curious to see if others here have different approaches to either of ours
as well.
Best of luck and please do let us know how your game is going if you would?
Thanks a bunch and have a great day!
Smiles,
Cara :)
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iOS design and development - LookTel.com
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Thanks. This has certainly helped me get a solid idea of where I'm going.
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Ah, saw an issue in my code. Here is a fix below.
Smiles,
Cara :)
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On Mar 1, 2014, at 6:38 PM, Cara Quinn wrote:
Hi John,
Here is what I was talking about.
I have not compiled this so please do feel free to shout out if you use it and
it misbehaves! :)
The below function will check the
Hi John,
Here is what I was talking about.
I have not compiled this so please do feel free to shout out if you use it and
it misbehaves! :)
The below function will check the entire array moving in either direction and
return an integer representing the index of the item which meets your criter
Ok, here's a slimmed down version of what I'm trying to work with:
//begin code-global
class item
{
string name;//name of the item
int number;//array reference of the item, used for announcements
int status;//status of the item. This is going to be 0, 1, or 2, menus only
activate if status=2
//a
I'm not quite sure I follow your first concept. I'll try to break apart some of
the code so I can email it.
- Original Message -
From: Cara Quinn I'm not saying that creating a second array is a bad idea or anything by the way, it actually may be desirable to do this depending on how you
HI John,
YOu do not need to create a second array. You can keep a reference to your
position in the first array, and then check dynamically which element to show
next, forward or backward depending on which direction the player moves in the
menu.
You can choose to skip options which do not mee
HI all, I'm working on some code, and part of my project involves menus that I need to self-create based on the values of variables in an array. I think I've got a relatively solid idea of how I want this to function, but I'm looking for some
advice from the experts. The basic concept is:
I have