Re: [Audyssey] swamp, a few thoughts

2011-12-08 Thread Kai
uot;Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Thursday, December 08, 2011 5:27 AM Subject: Re: [Audyssey] swamp, a few thoughts I would be very happy to receive some donated game music. You can hear Che's music if you don't have music muted and are in the ga

Re: [Audyssey] swamp, a few thoughts

2011-12-08 Thread Jeremy Kaldobsky
I would be very happy to receive some donated game music. You can hear Che's music if you don't have music muted and are in the game's menu. That's a good suggestion with the unneeded files. > I just wanted to say, I haven't been > able to play the new version.  A couple > of things though: >

Re: [Audyssey] swamp, a few thoughts

2011-12-07 Thread Che
greater challenge. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Wednesday, December 07, 2011 1:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] swamp, a few thoughts I do like the baricade idea a lot. It

Re: [Audyssey] swamp, a few thoughts

2011-12-07 Thread Ryan Strunk
:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] swamp, a few thoughts I do like the baricade idea a lot. It could create a bit of time for a person to breathe if they were being chased, as well as trap in zombies for a while. I'm not a fan of the other idea, the game is r

Re: [Audyssey] swamp, a few thoughts

2011-12-07 Thread john
I do like the baricade idea a lot. It could create a bit of time for a person to breathe if they were being chased, as well as trap in zombies for a while. I'm not a fan of the other idea, the game is really hard enough as is. - Original Message - From: "Johnny Tai" I might hate my self

Re: [Audyssey] swamp, a few thoughts

2011-12-07 Thread Ben
lf Of Johnny Tai Sent: 07 December 2011 18:01 To: Gamers Discussion list Subject: [Audyssey] swamp, a few thoughts I might hate my self for this... Not sure if this has been planned, but it'd be kinda cool to have enemies that you have to shoot downward to hit- like crawlers, or flying enemie

[Audyssey] swamp, a few thoughts

2011-12-07 Thread Johnny Tai
I might hate my self for this... Not sure if this has been planned, but it'd be kinda cool to have enemies that you have to shoot downward to hit- like crawlers, or flying enemies, like crows that you have to aim upward. After all, what's zombie game without crows! Also, if it's possible to