uot;Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Thursday, December 08, 2011 5:27 AM
Subject: Re: [Audyssey] swamp, a few thoughts
I would be very happy to receive some donated game music. You can hear
Che's music if you don't have music muted and are in the ga
I would be very happy to receive some donated game music. You can hear Che's
music if you don't have music muted and are in the game's menu. That's a good
suggestion with the unneeded files.
> I just wanted to say, I haven't been
> able to play the new version. A couple
> of things though:
>
greater challenge.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of john
Sent: Wednesday, December 07, 2011 1:47 PM
To: Johnny Tai; Gamers Discussion list
Subject: Re: [Audyssey] swamp, a few thoughts
I do like the baricade idea a lot. It
:47 PM
To: Johnny Tai; Gamers Discussion list
Subject: Re: [Audyssey] swamp, a few thoughts
I do like the baricade idea a lot. It could create a bit of time for a
person to breathe if they were being chased, as well as trap in zombies for
a while. I'm not a fan of the other idea, the game is r
I do like the baricade idea a lot. It could create a bit of time
for a person to breathe if they were being chased, as well as
trap in zombies for a while. I'm not a fan of the other idea, the
game is really hard enough as is.
- Original Message -
From: "Johnny Tai" I might hate my self
lf Of Johnny Tai
Sent: 07 December 2011 18:01
To: Gamers Discussion list
Subject: [Audyssey] swamp, a few thoughts
I might hate my self for this... Not sure if this has been planned, but it'd
be kinda cool to have enemies that you have to shoot downward to hit- like
crawlers, or flying enemie
I might hate my self for this... Not sure if this has been planned, but it'd
be kinda cool to have enemies that you have to shoot downward to hit- like
crawlers, or flying enemies, like crows that you have to aim upward.
After all, what's zombie game without crows!
Also, if it's possible to