Re: [Audyssey] game modding/programming question

2009-11-19 Thread Thomas Ward
Hi Matthew, Well, if you want a professional education I highly recommend subscribing to http://safari.oreilly.com and you can browse their catalog of online programming books and materials. For An accessible game programming mailing list I have one at http://www.usagamesinteractive.com/lists.ph

Re: [Audyssey] game modding/programming question

2009-11-19 Thread Jacob Kruger
There are a couple of mailing lists for general VI/blind programming out there, and check out things like Inthane Elf's grab bag to give you an idea/starting point, maybe: http://grabbag.alacorncomputer.com/ Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but no

Re: [Audyssey] game modding/programming question

2009-11-19 Thread Ryan Smith
Hi, I think a decent language to start with is Python. You can find tutorials at: http://wiki.python.org/moin/BeginnersGuide/NonProgrammers -Ryan On Thu, Nov 19, 2009 at 4:50 PM, Jacob Kruger wrote: > There are a couple of mailing lists for general VI/blind programming out > there, and check out

Re: [Audyssey] game modding/programming question

2009-11-20 Thread peter Mahach
From: "Ryan Smith" To: "Gamers Discussion list" Sent: Friday, November 20, 2009 12:40 AM Subject: Re: [Audyssey] game modding/programming question Hi, I think a decent language to start with is Python. You can find tutorials at: http://wiki.python.org/moin/BeginnersGuide

Re: [Audyssey] game modding/programming question

2009-11-20 Thread Thomas Ward
Hi Peter, Agreed. Yes, Python is easy for some people to learn, but you trade off a lot of professional training and skill by going with Python. Plus it uses some really non-standard conventions that will screw you up if you try to learn another programming language. peter Mahach wrote: ...no