On Mon, 22 Aug 2005, Dale Johannesen wrote:
There is some clever code in convert_to_real that converts
double d;
(float)floor(d)
to
floorf((float)d)
...
Comments? Should I preserve the buggy behavior with -ffast-math?
Good catch. This is indeed a -ffast-math (or more precisely a
On Tue, Aug 23, 2005 at 09:28:50AM -0600, Roger Sayle wrote:
Good catch. This is indeed a -ffast-math (or more precisely a
flag_unsafe_math_optimizations) transformation. I'd prefer to
keep these transformations with -ffast-math, as Jan described them
as significantly helping SPEC's mesa
On Aug 23, 2005, at 9:53 AM, Richard Henderson wrote:
On Tue, Aug 23, 2005 at 09:28:50AM -0600, Roger Sayle wrote:
Good catch. This is indeed a -ffast-math (or more precisely a
flag_unsafe_math_optimizations) transformation. I'd prefer to
keep these transformations with -ffast-math, as Jan
There is some clever code in convert_to_real that converts
double d;
(float)floor(d)
to
floorf((float)d)
(on targets where floor and floorf are considered builtins.)
This is wrong, because the (float)d conversion normally uses
round-to-nearest and can round up to the next integer. For