Hi!
On Fri, 6 Mar 2015 15:23:21 + (UTC), BogDan wrote:
> > This http://www.g-truc.net/post-0714.html great article explans better
> > what SPIR-V is.
Note that I don't know anything about SPIR-V, and I'm currently too busy
to learn about it, but:
> I checked them a little bit and I'm afraid
[...]
> This http://www.g-truc.net/post-0714.html great article explans better
> what SPIR-V is.
Another use-case that occurred to me when I was looking at the link you
posted above: using gcc for optimizing SPIR-V and compiling it e.g. to
CPU code.
As of gcc 5, libgccjit can be hooked up to a p
On Thu, 2015-03-05 at 12:27 +0100, Xerxes Rånby wrote:
> > On Wed, 2015-03-04 at 16:20 +, BogDan wrote:
> > > On Wednesday, March 4, 2015 5:22 PM, David Malcolm
> > > wrote:
> > > On Wed, 2015-03-04 at 14:36 +, BogDan wrote:
> > > > Hello folks,
> > > >
> > > >
> > > > Probably is a littl
On Wed, 2015-03-04 at 16:20 +, BogDan wrote:
> On Wednesday, March 4, 2015 5:22 PM, David Malcolm
wrote:
> On Wed, 2015-03-04 at 14:36 +, BogDan wrote:
> > Hello folks,
> >
> >
> > Probably is a little bit too early, but I'd like to ask if there is
> > any chance to use gcc to produce SP
On Wed, 2015-03-04 at 16:20 +, BogDan wrote:
> On Wednesday, March 4, 2015 5:22 PM, David Malcolm
> wrote:
> On Wed, 2015-03-04 at 14:36 +, BogDan wrote:
> > Hello folks,
> >
> >
> > Probably is a little bit too early, but I'd like to ask if there is
> > any chance to use gcc to produce
On Wednesday, March 4, 2015 5:22 PM, David Malcolm wrote:
On Wed, 2015-03-04 at 14:36 +, BogDan wrote:
> Hello folks,
>
>
> Probably is a little bit too early, but I'd like to ask if there is
> any chance to use gcc to produce SPIR-V [1].
> It will be just great if we'll be able to write ou
On Wed, 2015-03-04 at 14:36 +, BogDan wrote:
> Hello folks,
>
>
> Probably is a little bit too early, but I'd like to ask if there is
> any chance to use gcc to produce SPIR-V [1].
> It will be just great if we'll be able to write our shaders in e.g.
> C/C++/(any language supported by gcc) a
Hello folks,
Probably is a little bit too early, but I'd like to ask if there is any chance
to use gcc to produce SPIR-V [1].
It will be just great if we'll be able to write our shaders in e.g. C/C++/(any
language supported by gcc) and use GCC to compile them as SPIR-V!
It will be fantastic to