[Bug c++/88602] Consider adding ext_vector_type for better clang compatibility

2019-01-02 Thread hubicka at gcc dot gnu.org
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88602 --- Comment #1 from Jan Hubicka --- It turns out that ext_vector_type attribute is not only about declaring vector variable but also affects semantics. Brief documentation is in https://clang.llvm.org/docs/LanguageExtensions.html#vectors-and-exte

[Bug c++/88602] Consider adding ext_vector_type for better clang compatibility

2019-01-02 Thread rguenth at gcc dot gnu.org
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88602 Richard Biener changed: What|Removed |Added Version|unknown |9.0 Severity|normal

[Bug c++/88602] Consider adding ext_vector_type for better clang compatibility

2024-05-20 Thread jeanmichael.celerier at gmail dot com via Gcc-bugs
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88602 Jean-Michaël Celerier changed: What|Removed |Added CC||jeanmichael.celerier@gmail.

[Bug c++/88602] Consider adding ext_vector_type for better clang compatibility

2024-05-20 Thread pinskia at gcc dot gnu.org via Gcc-bugs
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88602 --- Comment #5 from Andrew Pinski --- (In reply to Jean-Michaël Celerier from comment #4) > Another vote for this. It's used in the KFR DSP library which for this > reason gets restricted to clang in some configurations... > > Compare > > https

[Bug c++/88602] Consider adding ext_vector_type for better clang compatibility

2021-09-09 Thread pinskia at gcc dot gnu.org via Gcc-bugs
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88602 Andrew Pinski changed: What|Removed |Added Ever confirmed|0 |1 Status|UNCONFIRMED

[Bug c++/88602] Consider adding ext_vector_type for better clang compatibility

2021-12-28 Thread hubicka at gcc dot gnu.org via Gcc-bugs
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88602 --- Comment #3 from Jan Hubicka --- In addition to Skia, Firefox gfx library now contains more clang specific vector code: gfx/wr/swgl/src/vector_type.h control vector implementation of some shader rountines (seen in the rasterflood-gradient be