--- Comment #11 from uweigand at gcc dot gnu dot org 2007-04-27 15:03
---
(In reply to comment #8)
> Ulrich, in response to your question in Comment #6, yes, this bug appears in
> 4.1 and 4.2, not just in 4.3. So, if you think it's safe to backport the
> reload patch, it would be nice
--- Comment #10 from uweigand at gcc dot gnu dot org 2007-04-27 14:59
---
Subject: Bug 30761
Author: uweigand
Date: Fri Apr 27 14:59:21 2007
New Revision: 124219
URL: http://gcc.gnu.org/viewcvs?root=gcc&view=rev&rev=124219
Log:
PR middle-end/30761
* reload1.c (eliminat
--- Comment #9 from uweigand at gcc dot gnu dot org 2007-04-26 22:10
---
Subject: Bug 30761
Author: uweigand
Date: Thu Apr 26 22:10:09 2007
New Revision: 124199
URL: http://gcc.gnu.org/viewcvs?root=gcc&view=rev&rev=124199
Log:
PR middle-end/30761
* reload1.c (eliminate
--- Comment #8 from mmitchel at gcc dot gnu dot org 2007-04-24 22:46
---
Ulrich, in response to your question in Comment #6, yes, this bug appears in
4.1 and 4.2, not just in 4.3. So, if you think it's safe to backport the
reload patch, it would be nice to have the fix there as well.
--- Comment #7 from pinskia at gcc dot gnu dot org 2007-03-12 20:19 ---
> Andrew, have you verified that the problem is fixed now?
Yes the patch fixed the problem for me.
>Was this impression mistaken?
Yes but in my own testing of a private tree of GCC 4.1.1 modifed for the PS3
game OS
--- Comment #6 from uweigand at gcc dot gnu dot org 2007-03-12 19:34
---
I haven't verified that this problem is fixed -- the patch was originally
intended to fix another bug uncovered by Peter Bergner, and I just added
this PR number to the check-in due to Andrew's comment #3 on this b