I found our application tool gave the inconsistent floating point result when
using different optimization level -O0 or -O1.
Even if I used -O1 plus all the disabling options which includes in -O1, like
-O1 -fno-merge-all-constants -fno-zero-initialized-in-bss -fno-function-cse
-Original Message-
From: Deng Shi
Sent: 2006年7月13日 10:37
To: '[EMAIL PROTECTED]'
Subject: Inconsistent floating point result when using G++ 3.3.6 with option
-O0 or -O1 separately
hi expert,
I found our application tool gave the inconsistent floating point result when
using